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Thread: PCARS2 UDP API Bug reports

  1. #41
    WMD Member cjorgens79's Avatar
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    Quote Originally Posted by mr_belowski View Post
    Have you had any info about these bugs since this update? I'm still waiting for the version 2 UDP stream to actually be usable :/
    Not sure about all the bugs reported, but the ones affecting the player and human MP opponents car/class detection have been acknowledged and noted for fixing.
    Motherboard: Asrock Z170-Extreme 4 Processor: Intel i7-6700K Memory: 16 GB Ripjaws 2133 MHz Video Card: MSI 980TI Gaming OS: Win10 x64 Storage: Samsung 850 EVO 256 GB SSD Wheel: Logitech G27 Other: Oculus Rift DK2, pCars Dash
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  2. #42
    GT5 Pilot davidt33's Avatar
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    Way due needing addressing IMO.
    PS4. Logitech G29 wheel. PSN ID: davidtsmith333

  3. #43
    Superkart Pilot Maskmagog's Avatar
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    Anybody had a chance to see if anything's been fixed?
    Thrustmaster TX, Italia 458 wheel, 2 pedals, Firmware 54, Xbox One X since Aug -18, 24" 1080 monitor
    Don't miss Yorkie065's excellent videos: Ep26-LiveTrack pt1. Ep 27-LiveTrack pt2.

  4. #44
    GT5 Pilot mr_belowski's Avatar
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    I noticed the RainDensity now works correctly.

    As for other stuff, no idea. I don't have the time or energy to go rummaging around in the data stream looking for stuff that might, or might not have been fixed. I really don't understand why SMS don't just *tell us* what's changed. It's quite annoying
    Crew Chief details here http://forum.projectcarsgame.com/sho...r-for-PC-users
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  5. #45
    WMD Member cjorgens79's Avatar
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    I did a quick test yesterday on the new version and the bugs affecting the player and human MP opponents car/class detection have not been fixed yet.
    Motherboard: Asrock Z170-Extreme 4 Processor: Intel i7-6700K Memory: 16 GB Ripjaws 2133 MHz Video Card: MSI 980TI Gaming OS: Win10 x64 Storage: Samsung 850 EVO 256 GB SSD Wheel: Logitech G27 Other: Oculus Rift DK2, pCars Dash
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  6. #46
    GT5 Pilot mr_belowski's Avatar
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    thanks for the update dude, it saves me a pile of testing work
    Crew Chief details here http://forum.projectcarsgame.com/sho...r-for-PC-users
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    Or make a donation, if you think the chief needs to drink more beer:
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  7. #47
    Superkart Pilot Maskmagog's Avatar
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    Question: Does anybody get correct readings from sLastSectorTime (with UDP v2)?
    I get the same value as sLastLapTime. Can't find an app that uses both UDP v2 and LastSectorTime to check. Chances are high that it's me who is messing something up, or possibly a bug in the library I'm using. But if it's a bug in the UDP stream we need to report it. Yes, I'm a diehard optimist.

    EDIT: Nevermind, a possible documentation bug in the library (or a brain melt here). Indexes were shifted by 1. LastSector seems to work fine, as does FastestSector values.
    Last edited by Maskmagog; 10-11-2018 at 20:29. Reason: Found the answer.
    Thrustmaster TX, Italia 458 wheel, 2 pedals, Firmware 54, Xbox One X since Aug -18, 24" 1080 monitor
    Don't miss Yorkie065's excellent videos: Ep26-LiveTrack pt1. Ep 27-LiveTrack pt2.

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