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Thread: Handling discrepancy between game modes

  1. #71
    Superkart Pilot Zeem's Avatar
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    Give a Formula A car a hard push and get back to us. On high AI counts their suspension just turns to jelly and bounces everywhere.

    https://account.xbox.com/en-US/gamec...eem%20Frostmaw

  2. #72
    Superkart Pilot Ofnir4's Avatar
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    Quote Originally Posted by kevin kirk View Post
    i should also mention I'm on controller and dont have to deal with the force back or anything like that. It does feel different for me in other modes but just a small change on setups according to the mode seems to work for me. I can honestly say those few cars i do drive with doesnt really do anything wierd like its broken for my large grids.
    What are those few cars you drive ?

    I play on a controller too, but I can feel the tyres and suspensions turn to jelly and wobble around.
    My body is 40% caustic humor, 40% sarcasm, 20% devoid of any emotion. My gamertag is the same as my username, I'm not that original.

    Delusional : holding idiosyncratic beliefs or impressions that are contradicted by reality or rational argument |Deluded : deceived by false beliefs.

  3. #73
    GT5 Pilot kevin kirk's Avatar
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    Quote Originally Posted by Ofnir4 View Post
    What are those few cars you drive ?

    I play on a controller too, but I can feel the tyres and suspensions turn to jelly and wobble around.
    the gt3s, GTEs, and lmp both multi and single class. As far as jelly and wobble I like to use a embarrassing huge bump stop number so jelly and wobble isnt something even close to something i might fill.

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