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Thread: Physics of Spirit of Le Mans DLC

  1. #61
    Superkart Pilot
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    Quote Originally Posted by TexasTyme214 View Post
    From testing and racing, the Audi is not as strong on reliability, tire wear, or fuel consumption. A 919 driver I raced against, while I ran the Audi, lasted about 7 or 8 extra minutes on fuel at Spa. Over time, you eventually have extra fuel stops compared to the 8MJ cars.
    Audi actually has the best fuel consumption, but the smallest fuel tank.

    Audi has a 50L fuel tank. In order to hit the 12 lap stint lengths at Le Mans that they hit in real life you're fuel target is 4.16L of fuel a lap. You dont hit those numbers unless you are lifting and coasting. The Porsche and Toyota consume more fuel but have larger fuel tanks. They don't require as much lifting and coasting to hit their stint targets of 13 and 14 laps though. I cant remember their fuel tank sizes, but I do know that is what their stint lengths were IRL.

    Aside from race length I feel people are forgetting that stint lengths and lifting and coasting also play a major role in the balance of the class. If you drive the cars the way they were driven IRL their performance is spot on. If you drive them without any worry of having to hit fuel numbers than the balance gets thrown off.

    Now I dont know if the AI is programmed to hit stint targets (I'd assume no just for complexity sake), but the cars are absolutely spot on if everyone driving them in the race goes by the real world targets the cars had/have to hit to make hit their stint targets and fuel per lap used.
    Last edited by Tar Heel; 25-06-2018 at 18:45.
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  2. #62
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    Yes, the Audi does consume less fuel over a lap, but it's not as good as fuel because it uses a larger percentage of it's fuel tank per lap than other cars. In other words, its advantage in fuel efficiency is highly eclipsed by its small fuel tank size like you stated. In the end, the Audi is weaker in terms of fuel compared to the other two.

    It is not truly worth it to lift and coast every single lap, which is why people push them. The time lost from lifting and coasting for that extra lap if fuel is too great. It would be better if we had true, accurate restrictions in how much fuel and KERS we can use in a lap.

  3. #63
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    Quote Originally Posted by TexasTyme214 View Post
    It is not truly worth it to lift and coast every single lap, which is why people push them. The time lost from lifting and coasting for that extra lap if fuel is too great. It would be better if we had true, accurate restrictions in how much fuel and KERS we can use in a lap.
    That is my point though that I feel people are missing. The cars are balanced off of how the performed IRL which includes their fuel restrictions. Yes anyone can drive them faster by not lifting and coasting, but people need to accept that if that's how they choose to drive then the cars will not be balanced because they were balanced around fuel usage/stint lengths.

    Would it be nice to have fuel restrictions in the game? Yeah that would be nice, but they aren't and to be honest it seems most people complaining about the balance know very little about the actual fuel restrictions seem IRL anyways.

    My main point is SMS have nailed the simulation of these cars and anyone saying they havent is probably not driving them as they were driven IRL and probably doesnt fully understand the fuel usage and stint length restrictions of each individual car
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  4. #64
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    That's a fair assessment. I understood your point. Even so, form restrictions alone would not automatically balance the cars. We'd also need the KERS restriction appropriately changing for each course. It's hard to have the Porsche and Toyota to use more KERS than the Audi in order to keep up.

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