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Thread: Please can you put host ability kick option back into the lobbies

  1. #1
    Kart Driver DeanUK's Avatar
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    Please can you put host ability kick option back into the lobbies

    By removing the kick function it seems you are ruining the user experience.

    Example, tonight hosting a public lobby, a good group of fair racers (some English speaking, others not) and a bad driver/rammer/idiot joins the lobby. The host tries to kick without success, we then ask down the mics for others to assist, but not everyone does. 3 race sessions ruined by the bad driver. We finally managed to kick the offender... guess what next race he joined again.

    Please try and understand that the majority of good hosts need the ability to police the lobby and remove rammers to make the racing more enjoyable, fun, fair for everyone else in the lobby?

    In Project Cars 1 everyone campaigned to get the host kick function added and was gratefully received. In Project Cars 2 you had the functionality in place from the start. It makes no sense at all that you've removed it? I'm trying my best here to be supportive.
    Last edited by DeanUK; 21-06-2018 at 11:13. Reason: Reworded
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  2. #2
    Superkart Pilot
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    Just change the car and track to one that requires skill and turn off stability control.
    That will lose the 90% of GT3 ram boys straight away. At least make them WORK for the opportunity to wreck your races!

  3. #3
    Superkart Pilot
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    Quote Originally Posted by DeanUK View Post
    By removing the kick function it seems you are ruining the user experience.

    Example, tonight hosting a public lobby, a good group of fair racers (some English speaking, others not) and a bad driver/rammer/idiot joins the lobby. The host tries to kick without success, we then ask down the mics for others to assist, but not everyone does. 3 race sessions ruined by the bad driver. We finally managed to kick the offender... guess what next race he joined again.

    Please try and understand that the majority of good hosts need the ability to police the lobby and remove rammers to make the racing more enjoyable, fun, fair for everyone else in the lobby?

    In Project Cars 1 everyone campaigned to get the host kick function added and was gratefully received. In Project Cars 2 you had the functionality in place from the start. It makes no sense at all that you've removed it? I'm trying my best here to be supportive.
    Am sure ill get abuse for this but doesnt mean to offend anyone,
    Since launch the game over 6 patch's due to feedback from the majority, has slowly gotten easyier & easyier for the casual player in some aspects,
    And sadly these are the results we all get to enjoy online,
    SIM's are not suppose to be easy or filled with in game assits which cant be forced off in multiplayer, where are being forced to race with people using all sorts of assits when some are using none.

  4. #4
    Superkart Pilot
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    Quote Originally Posted by A Scott View Post
    Am sure ill get abuse for this but doesnt mean to offend anyone,
    Since launch the game over 6 patch's due to feedback from the majority, has slowly gotten easyier & easyier for the casual player in some aspects,
    And sadly these are the results we all get to enjoy online,
    SIM's are not suppose to be easy or filled with in game assits which cant be forced off in multiplayer, where are being forced to race with people using all sorts of assits when some are using none.
    You can force assists off.
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  5. #5
    Superkart Pilot
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    Quote Originally Posted by TheSimGirl View Post
    You can force assists off.
    In GAME ASSITS you cant,
    Steering assistance, brake assistance, opposite lock assit, proximity indicator, spotter,

  6. #6
    Moderator Bealdor's Avatar
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    Quote Originally Posted by A Scott View Post
    Am sure ill get abuse for this but doesnt mean to offend anyone,
    Since launch the game over 6 patch's due to feedback from the majority, has slowly gotten easyier & easyier for the casual player in some aspects,
    And sadly these are the results we all get to enjoy online,
    SIM's are not suppose to be easy or filled with in game assits which cant be forced off in multiplayer, where are being forced to race with people using all sorts of assits when some are using none.
    Trolls are NOT a result of additional assists that are there to help inexperienced players or those that don't have triple screens or VR for better spacial awareness.
    Trolls are the result of people being d**ks.

    Quote Originally Posted by A Scott View Post
    In GAME ASSITS you cant,
    Steering assistance, brake assistance, opposite lock assit, proximity indicator, spotter,
    None of those assists are making your opponent faster. They're just helping inexperienced players to keep the car on track and not crash into you.
    On top of that, implementing those assists draws more players to the game and into simracing in general.
    Don't know how this is a bad thing...?
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  7. #7
    Superkart Pilot
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    Being a moderator and dont want to get banned, ill agree to disagree.

  8. #8
    Moderator Bealdor's Avatar
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    Not sure what my moderator status has to do with this discussion?
    And people are also not banned for having differing opinions.
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  9. #9
    Superkart Pilot
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    Your saying trolls are NOT a result of in game assits yet theirs 0 PROOF, Assetto Corsa on console virtually only drifters play it not many racers due to its not easy on pad or easy game overall, game devolpers response go buy a wheel this is a SIM learn to drive, if this game was a hardcore SIM as its advertised more towards, the trolls wouldnt bother to take the time to learn how to drive the cars or be able to cause carnage,


    Any assits that help and introduce new players that want to learn how to drive / race that is awesome and very welcomed, however I feel it also attracts the wrong type of player aswell,
    Anyone on Xbox One when Project Cars the original was free on Gold will vouch that online for a month straight was destruction derby due to the amount of new players coming over from Forza 6 and everyone knows what online is like, only a handful was interested in learning how to drive the cars, but most it was just a another game to wreck, but IMO the game was harder than Project Cars 2 and they eventually got bored and left,

    When forcing cockpit and line off was first introduced it wasnt welcomed, but no its the norm if players dont want to join the lobby the details on Project Cars 2 are excellent all info is thier for them to decide,
    Options I would like would make no difference to anyone else, the more assits a game has the better but please let a host have the options to decide which ones he wants to allow in the lobby.

  10. #10
    Kart Driver
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    Quote Originally Posted by DeanUK View Post
    By removing the kick function it seems you are ruining the user experience.
    Please try and understand that the majority of good hosts need the ability to police the lobby and remove rammers to make the racing more enjoyable, fun, fair for everyone else in the lobby?
    In Project Cars 1 everyone campaigned to get the host kick function added and was gratefully received. In Project Cars 2 you had the functionality in place from the start. It makes no sense at all that you've removed it? I'm trying my best here to be supportive.
    I fully support this 110%.
    The frequency of obnoxious drivers does tend to decrease as your license class goes up - but in saying that I have still encountered a few badly behaved online players with A and S class licenses.
    The race host should be able to instantly kick anyone - in my opinion.

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