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Thread: End of the road....or a new dawn?

  1. #31
    GTE Pilot hkraft300's Avatar
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    Quote Originally Posted by Daz555 View Post
    I can't see there being another PC on current gen consoles and let's say the new ones ship late in 2020. Well SMS and the publisher would want a decent player base before releasing a niche sim game. Mid 2022 I'd say at the earliest.
    I doubt it. I think it'll release soon after the next consoles are out. It doesn't make sense to wait. Console sales will outrun pc3 sales on console anyway. Sim racers are a niche market.
    G29 FFB RAW 70-50-5-10

    What tire compound were you using?
    What was your tire pressure?
    What was the track and tire temperatures?
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  2. #32
    Kart Driver
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    I think going forward SMS should balance out the various disciplines some for multiplayer and the single player career. It seems what they've been trying to go for with the series is a jack-of-all trades game, this is what sold me on the game back when I bought a copy. What I think didn't go so well was that there was cars in the game that don't have much use, like some of the road cars and one-off cars like the NASCAR Ford Fusion and the drift cars. You can't use them in the career mode to my knowledge, and I've never seen anyone play with them online. It's cool they're there but there's either not enough to really set up a good race with what is there or you can't get other players to set up a game to use them.

  3. #33
    Superkart Pilot RacingAtHome's Avatar
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    Quote Originally Posted by MrMattNeo View Post
    I think going forward SMS should balance out the various disciplines some for multiplayer and the single player career. It seems what they've been trying to go for with the series is a jack-of-all trades game, this is what sold me on the game back when I bought a copy. What I think didn't go so well was that there was cars in the game that don't have much use, like some of the road cars and one-off cars like the NASCAR Ford Fusion and the drift cars. You can't use them in the career mode to my knowledge, and I've never seen anyone play with them online. It's cool they're there but there's either not enough to really set up a good race with what is there or you can't get other players to set up a game to use them.
    On the Ford Fusion, they could easily (in terms of doing the same as everything else) do a series with Sonoma, Texas, Watkins Glen etc to replicate a NASCAR season to an extent. But there was talk of how that they're limited by licensing. I've seen a few people use the NASCAR at Daytona and it's good fun.

    Out of curiosity, what would you do to promote the usage of the car online?
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  4. #34
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    Quote Originally Posted by RacingAtHome View Post
    Out of curiosity, what would you do to promote the usage of the car online?
    I don't know, that's why I made the post. :P I mean for PC3 I would hope they could do something like at least give each car class a "competitor" to make things more varied, maybe also add a vintage racing series or two to the career mode choices to introduce players to and garner some interest in the older cars instead of just having them as side events. The Dirt Rally games do something similar, though more complex than I'd expect from PC2, where they have the various classes split up in career mode so you can play through with 60's, 70's, Group B, etc.
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  5. #35
    GTE Pilot hkraft300's Avatar
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    I think league organisers should do more to promote and get their racers to experience and compete in more varied content. GT3 is the big draw it's popular it's high level and varied I get it, but something special happens when you get a bunch of high level GT3 racers in vintage or classic or 1 make cars. A lot of them fall apart because they can't adapt, and some GT mid-fielders really shine. Mixes it up and it's super interesting. I've watched this happen with rain races and night races and vintage races. Makes for a great show.
    G29 FFB RAW 70-50-5-10

    What tire compound were you using?
    What was your tire pressure?
    What was the track and tire temperatures?
    The following user likes this Post: RacingAtHome


  6. #36
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    Promoting things won't do the trick. Just have a look at iRacing and you see what sim racers want to race. It's not the top end race cars or vintage cars for most of the part, it's the series with the cars that offer a nice balance between speed and controllability. GT3 and IMSA/WEC style multiclass and low-mid class open wheelers. I understand that there are people and they have different interests, but with GT3, GTE, LMP2/DPi and a TCR class you could already catch at least 80% of all sim racers out there. Add F4, F3, GT4 and LMP1 and we are up to 90% easily. If leagues try to promote something else the same thing will happen like with public lobbies running something else than GT3: emptiness.
    Last edited by Markus Ott; 14-09-2018 at 12:37.
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  7. #37
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    It is definitely possible to have such cars in leagues, just needs some organizing, main problem is knowing about those leagues. In TCSR we just had a successful league with Ford Escorts and are planning a new one with 2 of the not so popular cars (still to be decided/voted which ones). Earlier there was a very successful cross-club league with GT5s. IRL (https://www.internationalracingleague.com/) have had Ford Escort, BMW Procar leagues with many people on them, now they will also run GT5 and vintage Porsche vintage league. I am sure a lot other clubs are doing similar things, it's just so difficult to learn about the leagues that do such stuff, this is why I was hoping we could somehow introduce a centralized hub for leagues, where so many of the currently "invisible" leagues would be registered and advertised so people would know about.
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  8. #38
    Moderator Mahjik's Avatar
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    Quote Originally Posted by MrMattNeo View Post
    I think going forward SMS should balance out the various disciplines some for multiplayer and the single player career. It seems what they've been trying to go for with the series is a jack-of-all trades game, this is what sold me on the game back when I bought a copy. What I think didn't go so well was that there was cars in the game that don't have much use, like some of the road cars and one-off cars like the NASCAR Ford Fusion and the drift cars. You can't use them in the career mode to my knowledge, and I've never seen anyone play with them online. It's cool they're there but there's either not enough to really set up a good race with what is there or you can't get other players to set up a game to use them.
    Not every car brought into the title is done so for multiplayer racing. Some are just brought in for those that like to have fun offline or online non-racing fun. There are groups who go out and just do drifting:

    https://www.youtube.com/watch?v=dnoOoxi--M0

    Just because you may not find use for every car, there are thousands of other users who may...
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  9. #39
    Kart Driver pcars rookie's Avatar
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    Quote Originally Posted by Markus Ott View Post
    Promoting things won't do the trick. Just have a look at iRacing and you see what sim racers want to race. It's not the top end race cars or vintage cars for most of the part, it's the series with the cars that offer a nice balance between speed and controllability. GT3 and IMSA/WEC style multiclass and low-mid class open wheelers. I understand that there are people and they have different interests, but with GT3, GTE, LMP2/DPi and a TCR class you could already catch at least 80% of all sim racers out there. Add F4, F3, GT4 and LMP1 and we are up to 90% easily. If leagues try to promote something else the same thing will happen like with public lobbies running something else than GT3: emptiness.
    I agree Markus Ott.
    I feel what Pcars is missing is an additional race structure similar to IRacing along with what they have now, where racers know when ,where,what, they are racing. This allows for practices along with races . Right now you are right people go into a public server not finding what they want in 10 seconds and then leave.
    Pcars has everything working for them except for the race structure built in to the program.

    Other than that i think SMS has done a fantastic job, Thank you
    Last edited by pcars rookie; 14-09-2018 at 15:24.
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  10. #40
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    Quote Originally Posted by Mahjik View Post
    Not every car brought into the title is done so for multiplayer racing. Some are just brought in for those that like to have fun offline or online non-racing fun. There are groups who go out and just do drifting:

    https://www.youtube.com/watch?v=dnoOoxi--M0

    Just because you may not find use for every car, there are thousands of other users who may...
    Thanks for posting this. Many of my most enjoyable moments have been on the vintage tracks and driving the vintage cars. I would venture to summize that the majority of console users are offline only and don't want to compete in GT3 multiplayer, racing the same handful of tracks. I could be wrong though.......
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