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Thread: reselling Steam games?

  1. #1
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    reselling Steam games?

    French court rules Steam users have right to resell their games:
    https://www.eurogamer.net/articles/2...ll-their-games
    The following user likes this Post: MartinMWWebb


  2. #2
    WMD Member MartinMWWebb's Avatar
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    Interesting - i could sell on a lot of my backlog that i never intended to play but got as part of bundles haha
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    WMD Member Asturbo's Avatar
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    Good oportunity...
    Last edited by Asturbo; 20-09-2019 at 14:03.
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    Buy game, beat game, sell Steam trading cards, resell game, rinse, repeat.

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    WMD Member satco1066's Avatar
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    depart from not be able to sell it inside steam, just to be able to assign it to another steam ID would be great for me.
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    GT3 Pilot dault3883's Avatar
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    this would be great be able to sell some of the games i bought and played more than 3 hours trying to get to work then couldnt get my money back on like ACC
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    Quote Originally Posted by dault3883 View Post
    this would be great be able to sell some of the games i bought and played more than 3 hours trying to get to work then couldnt get my money back on like ACC
    There's a term for games like that, they're called "computer technician simulators".

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    GT3 Pilot dault3883's Avatar
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    Quote Originally Posted by FS7 View Post
    There's a term for games like that, they're called "computer technician simulators".
    the main thing i didnt like about acc was there was no sliding difficulty scale like there is on project cars even on very easy i wasnt fast enough to be able to run better than dead last not worth my time i do this for fun not to be a racing simulator driver and if im not having fun im not playing i have other games that are fun like Project cars and F1 games
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  9. #9
    WMD Member John Hargreaves's Avatar
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    Good decision, makes me proud to be part of Europe
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  10. #10
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    Just to play devil's advocate though, things are not so simple. When you buy a car, if you want to sell it a year later, it's value has decreased a lot. With a PC, next year you can sell it at max in half price than you had bought it. If you buy a ticket for a concert, it becomes void after the concert date and you cannot refund it, not matter if you went to the concert late or you did not go at all.

    On the other hand, software does not get old, an update becomes instantly freely available to all (while a new exhaust has to be bought and installed manually for every car) and only thing that makes it obsolete is newer programs with more features. So take PCARS2 for example, a piece of software where dozens (or hundreds?) of people worked on, for many months (years?), has a ridiculously high amount of content and features, can provide literally thousands of hours of enjoyment, but is still being sold at only 60 euro ("only", considering what amount of enjoyment you can "buy" with that money in other forms of entertainment).

    Now, if it's possible to even not take that 60 euro (well, I am sure the studio gets a small percentage of that anyway), but someone buys and plays the game for 100 hours, then passes it to the next for 50 euro, then get passed to the next for 40, then how will the studio ever get enough money to create this in the first place. It's good thinking that we own something, but got to also think that physical things we own age, wear or even become quickly obsolete, while software doesn't, at least not in the same sense.
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