Originally Posted by
Dazza1976
"THROTTLE
Ok, let's talk 'Deadzones'. A value of '0' gives you trigger response immediately, whereas a value of '100' will give little, if any response until the trigger is fully pressed.
Now, 'Sensitivity'. A value of '0' will make your input more gradual. Whereas a value of '100' will give everything all at once! Therefore...
I see no sense in setting Throttle to anything other than Deadzone 0, Sensitivity 0?! This gives you the full range of play available within the trigger, combined with the most gradual acceleration (if required). IE If a car requires 25% throttle to maintain grip, then you have the ability to apply 25% throttle. Or 50%. Or 100%. It's all available on the trigger."
Great post but to clarify the above the entire range of braking / throttle in game, regardless of settings, is not mapped correctly to the physical input on the triggers. Turn on telemetry in game (press d-pad left a few times) and you will see that you only have to pull triggers approx 70% to hit full brake / throttle regardless of settings. The settings will change how this 70% physical real-world use of triggers is reflected in game but nothing gets the missing 30% movement active. Ian has said that they have patched the similar stick input bug so hopefully this will include issue on triggers. With ABS and traction control you can still play even with trigger issues but with aids off the braking and throttle response in game using pad are broken because of this issue.
Thanks for the breakdown on the other settings though, very useful.