This post helped a ton. I was ready to throw this controller through the TV cause I couldnt get it right. Its still a bit too sensitive to my liking, but its drivable now, so hopefully i'll just get used to it and enjoy the game.
Thanks.
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This post helped a ton. I was ready to throw this controller through the TV cause I couldnt get it right. Its still a bit too sensitive to my liking, but its drivable now, so hopefully i'll just get used to it and enjoy the game.
Thanks.
amazing thread and guide. this helped me greatly enjoy the game wayyyy more.
i will say, ive tried a couple cars that this particular setup didnt seem "amazing" on, the Audi R8 road car being one, and then the older Lotus formula cars. but im not placing the blame on this. this helped with 90% of the cars in game. its basically perfect. game changer.
Just tried these last night myself and was amazed by the difference it made on the kart. Don't know that the 'mode' means but it worksQuote:
Project Cars Controller Settings
Note: All Dead Zones Remain the same when changing cars
Key
Preference:- second number (if two given)
Alternative:- first number (if two given)
Normal Cars (Road/Race/GT/LMP1+2/Touring/NASCAR)
Steering Sensitivity: 30
Throttle Sensitivity: 0
Brake Sensitivity: 30
Speed Sensitivity: 75-80
Open-Wheel Cars (All Formula Cars/Old F1)
Steering Sensitivity: 30
Throttle Sensitivity: 0
Brake Sensitivity: 30
Speed Sensitivity: 65-70
Go Karts (Kart One/Super Kart)
Steering Sensitivity: 40
Throttle Sensitivity: 0
Brake Sensitivity: 30
Speed Sensitivity: 35-40
All other Settings And Deadzones (Do Not Change)
Steering Deadzone: 60
Throttle Deadzone: 20
Brake Deadzone: 20
Clutch Deadzone: 20
Clutch Sensitivity: 40
Controller Filtering Sensitivity: 15
Damper Saturation: Locked
Force Feedback: 0
RPM/Gear Display: On
Controller Input Mode: 3
Advanced: On
Soft Steering Dampening: On
Visual Wheel Filtering: On
Opposite Lock Help: Off
wow really...lol....this game is good and is nothing like forza not saying its better or anyting but different its a sim and if anyone I will say they have has played iracing or assetto corsa then you know why thoughs are not on consoles. I do feel for the controller guys dont get me wrong but this game was made from people that wanted these settings in them. SMS took that info and built it on that and yes race drivers had input also but so did a lot of other people. This game is different than any thing console guys are used to settings wise PC guys are used to this.. I would love to see Assetto corse on console but we prob. never will. and yes I have a wheel setup but I played with my friends last night for 3 hours on my xbox one controller so that I could help them set it up. Give it time man all I hear is every forza guy saying oh this game sucks why cause ya cant run around in it playing with a controller like ya can in forza and ya have to sit and really tune and setup your stuff. I do twitch so that f anyone wants to sit and set stuff up I will I have sit for over 4hrs to help man...but hey keep digging its there man...
Incredibly helpful. Thank you, thank you.
I use alternative settings to those that have been posted and last time I checked I had some of the fastest laptimes using the controller. At the moment I have a 51,536 in the Clio around Brands Hatch in the community time trials.
My settings are similiar to the above posted but my steering sensitivity is 25 and my speed sensitivity is 65. A steering sensitivity of 30 is way too high unless you're driving a car that experiences alot of understeer i.e FWD.
Another tip is assisted steering does not steer your car like Forza. What this does is make the cars feel heavier and as a result far less twitchy. If you do switch this on then, you may need to increase your steering senstivity especially with FWD.
My final tip which is especially useful for online is this. Assign traction control a button, I use A. This means you can switch traction control on/off whilst racing. This is useful if a particular turn is causing issues or its starts to rain or you have cold tyres. You can also assign either assisted steering to a button or Stabilty control. These are all useful tips because when you join a room and the host selects various cars you have the option of switching these assists on if required.
Thanks a ton. The steering lock bug is still a pain in the ass, but the descriptions you have for each setting helped a ton.
This post is perfect, I was able to really refine what I was doing.
Thanks!
Now this game is playable and I can almost feel the car.
OK, so I've got the 320 pretty manageable based on that post.
Here are my settings:
http://i.imgur.com/Fpb1zQsh.png
http://i.imgur.com/Xh43H18h.png
http://i.imgur.com/5Ncv9fBh.png
http://i.imgur.com/7sFVl6xh.png
http://youtu.be/igs4kZWrHto
I dare say I very nearly actually enjoyed the game. This post was VERY helpful.
Are you saying that you are using steering assistance and it actually works for you ? For instance did you use it to do your Clio time ?
I tried it really early on and found it to be un-useable. Memories of my time on Shift 2 where, the only way to stabilise thing for a controller was to have it permanently on, made me think that this should maybe apply here.
The first corner I hit, it just seemed to refuse to turn. Quite the opposite of what I expected to be honest. The only thing I didn't try was putting on Steering assistance and then compensating for the lack of turn in by increasing steering sensitivity. Very tempted to go back and try it again but the fear of yet another disappointment is making me consider not trying anything again till the patch is released. But when will this be ? No real idea to be honest.