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Thread: Game Manual

  1. #1
    WMD Member
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    Game Manual

    I'm not sure what game with boxed copied but obviously digital copies have a digital manual, however I can see there is a HTML version which allows you to download.

    But is there a fill PDF version available which we can download, personally I fell I'm missing things that may be easily available in a manual I can download and read.
    The following 3 users likes this Post: Heinz Martin, Levenminis, mcarver2000


  2. #2
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    Can someone explain practice & qualifying

  3. #3
    Kart Driver
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    practice: learn the track
    qualifying: attempt better lap times for better pole (starting) position when the race starts

  4. #4
    WMD Member denis74's Avatar
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  5. #5
    GT4 Pilot Mascot's Avatar
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    Quote Originally Posted by denis74 View Post
    That's not a great deal of help, unfortunately. It's very basic. We need something a lot more detailed that explains tuning the FFB, how to set pit strategies, what various graphical options actually do, how to navigate the UI...
    980Ti & i5 6600k, Oculus Rift CV1, Fanatec CSW2.5, Porsche 918 RSR rim, Formula Carbon rim, BMW GT2 rim, CSS v1.5, Clubsport handbrake, CSP v3, Crew Chief through HMD, Sim Lab P1 cockpit, Sparco R333 seat, SFX-100 chassis mover motion platform, Buttkicker Gamer 2, Yamaha 5.1, 50" 4K TV, uncorked bottle of Glenmorangie
    The following 5 users likes this Post: Heinz Martin, Levenminis, Olijke Poffer, paulm10, slovoflud


  6. #6
    Kart Driver Heinz Martin's Avatar
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    Quote Originally Posted by Mascot View Post
    That's not a great deal of help, unfortunately. It's very basic. We need something a lot more detailed that explains tuning the FFB, how to set pit strategies, what various graphical options actually do, how to navigate the UI...
    I agree perfectly with you, we need a pdf full manual!
    The following user likes this Post: paulm10


  7. #7
    WMD Member Thomas Sikora's Avatar
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    Michael Steiner make a P-Cars Compedium
    i don't know if it is offical but i request him to upload the last version here if it is "free"... please be little be patient.
    regards from Bavaria
    Thomas.

    somewhen something heard about mass inertia?
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    The following 2 users likes this Post: Heinz Martin, McKiernan


  8. #8
    WMD Member Thomas Sikora's Avatar
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    You find here a compendium to the game
    it must be reworked, is not complete but usefull for the beginn
    http://forum.projectcarsgame.com/sho...till-relevant)
    regards from Bavaria
    Thomas.

    somewhen something heard about mass inertia?
    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    CPU i7 6700k | ASUS Z170 pro Gaming | RAM Kingston 32GB 2666 | GPU 1070 OC| OS Win 10 64-bit |* Fanatec CSWV2, CS Pedals V2
    In-game: DX11 | 21:9 2560*1080 | FA 16x | AA D4x | Details: all on and max
    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    The following 2 users likes this Post: 8arracuda, Heinz Martin


  9. #9
    Banned
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    Quote Originally Posted by Thomas Sikora View Post
    You find here a compendium to the game
    it must be reworked, is not complete but usefull for the beginn
    http://forum.projectcarsgame.com/sho...till-relevant)
    Yes it must be re worked

    SMS studios should do this, its a joke not to have a manual for all settings (not including car setup) How was this never done ?

  10. #10
    Superkart Pilot
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    FFB settings is the most important. The wording of some of the descriptions leaves much to be desired, and it is hard to know what to change and when.
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