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Thread: Invalid Lap Time & Next Lap Invalidated Toggle Option

  1. #11
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    Quote Originally Posted by MysterG View Post
    What does an invalidated lap actually matter anyway?
    It's another few minutes of life wasted waiting to start a hotlap. And more time spent waiting for a race to start.

  2. #12
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    Quote Originally Posted by Bounty_V View Post
    I've put a good 12+ hours into the game on PS4 so far and I'm really enjoying it! This is my first true simulator and I'm using a wheel for the first time as well. Needless to say there is a lot to get used to and I love the freedom I have to choose what I drive, how I drive it, and how tough my opponents are. I can go as in depth and realistic as I want, or as arcadey as I want. However, there is one part of this game that I don't have any freedom in whatsoever, and is inconsistent with the idea of being able to choose how real or arcadey my racing experience is - invalid lap times and next lap invalidated.

    Currently under Gameplay in Options, we can toggle Flags and Penalties ON/OFF and I initially thought invalid lap times/next lap invalidated would be part of that (since it's technically a penalty). I suggest invalid lap times and next lap invalidated be included in that toggle, or to create a new toggle where we can choose to have invalid lap times be ON/OFF...for everything except Online. In things such as Practice, Quick Race, and Career I think we should have the freedom, and in Online it should remain.

    Just to clarify, I do not condone cheating or cutting corners. From a beginner's perspective, I've already got my hands full getting a grasp for this game's mechanics and how to get a car around the track.
    Quote Originally Posted by Bounty_V View Post
    Well, regardless of what changes, if any, are made I think players should have freedom in choosing what their racing experience should be like. Besides, in real racing you aren't punished for merely going off the track. A tire here or there or going wide or braking too late and you're not punished. No harm no foul.
    Quote Originally Posted by berzerker777 View Post
    "next lap invalidated" (for running a little wide) while learning tracks is a joke.
    Quote Originally Posted by RiseOfLex88 View Post
    In offline mode, i'd like to disable this option, I don't enjoy cutting corners so try my best to stay on track, but I'm always short of time when I play so having laptimes cancelled - even if I were punished by going off track - is just annoying.
    TOTALLY AGREE with all of these comments... i get maybe an hour or two, three times a week to play... i don't have time to spend an entire night of gaming doing hot lap after hot lap of learning the track, only to have lap after lap get invalidated. i use the bumper camera, always have, so it's hard for me to tell when my wheel is toeing that line of valid/invalid. and then all of a sudden the box pops up and i curse. not fun! maybe note it as invalid, don't publish the time, but allow for the lap to be logged and the ghost created so that i can continue to improve.

    hot laps are fun for me and friends from different time zones to battle it out, because it's far too challenging with our schedules to get races in online.
    XBOX Gamertag: justca11mejuice
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  3. #13
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    Learn to respect the track limits.

    An invalid lap doesn't mean you have to drive a additional lap in a race, it only means your current laptime isn't valid. We have no live marshals which can review the replay and takes decisions afterwards. There are track limits and it's 0 or 1, black or white, valid or invalid.

    Why do you want to get rid of it. I don't get it, not even in offline testing. What do you want to see from a laptime where you ended up with an currently invalid laptime ? Do you want to have them still shown as best laptime, if that lap remains your fastest laptime around that track ? Think about it, it would also mean if you end up with a lap where you really cut the course it would end up being your fastest laptime for the track for ever.
    The following user likes this Post: Endy


  4. #14
    Superkart Pilot
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    Has anyone here played Forza? It has a track limit and records even glitched laps! Basically a 2 tier system of clean and dirty lap times. Everyone gets a time. The only trouble with that game was the developers didn't listen to everyone and only listened to the loud whining ones. Consequently the hitlers put up unrealistic, anoying, lazy overly restrictive methods that hampered gameplay and couldn't detect a cars on track position fairly, sometimes wrongly. So the super clean hot lappers think driving fast is about control, they fail to understand the programming technicality of polygon position detection/ recalling, driving fast is about using all available grip from the road surface and maintaining momentum. Control is an illusion an immature driver gets obsessed with, if we had car position detection from a couple of center points the different width of cars would mean the tyres being in different places to the track. The game developers will update the dirty zones, I just hope they can keep a reasonable handle on track usage. It would be a shame to have a nice fast line cosidered dirty because a wider car went over a curb more!
    The following user likes this Post: justca11mejuice


  5. #15
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    I'm also extremely annoyed by this, especially when setting up a car - I just want to see the freaking lap time. Hate that "feature"
    The following user likes this Post: justca11mejuice


  6. #16
    Kart Driver Bounty_V's Avatar
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    Quote Originally Posted by justca11mejuice View Post
    TOTALLY AGREE with all of these comments... i get maybe an hour or two, three times a week to play... i don't have time to spend an entire night of gaming doing hot lap after hot lap of learning the track, only to have lap after lap get invalidated. i use the bumper camera, always have, so it's hard for me to tell when my wheel is toeing that line of valid/invalid. and then all of a sudden the box pops up and i curse. not fun! maybe note it as invalid, don't publish the time, but allow for the lap to be logged and the ghost created so that i can continue to improve.

    hot laps are fun for me and friends from different time zones to battle it out, because it's far too challenging with our schedules to get races in online.
    Quote Originally Posted by Noksi View Post
    Learn to respect the track limits.

    An invalid lap doesn't mean you have to drive a additional lap in a race, it only means your current laptime isn't valid. We have no live marshals which can review the replay and takes decisions afterwards. There are track limits and it's 0 or 1, black or white, valid or invalid.

    Why do you want to get rid of it. I don't get it, not even in offline testing. What do you want to see from a laptime where you ended up with an currently invalid laptime ? Do you want to have them still shown as best laptime, if that lap remains your fastest laptime around that track ? Think about it, it would also mean if you end up with a lap where you really cut the course it would end up being your fastest laptime for the track for ever.
    Please read the OP again. Nowhere did I suggest the feature be removed, and this has nothing to do with 'respect the track limits'. Saying we should respect the track limits is saying we're good enough and comfortable enough with the game to be able to, at will, stay within the track at any given time. The bolded part of the quote above your post is a perfect example of why having a toggle would be useful, and provide even more freedom in a game that boasts such.

    I also like the idea of allowing ghost cars to be generated regardless of lap validation.

  7. #17
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    Quote Originally Posted by Psebcool View Post
    No. It is fine like that. If you disable the "next lap invalidated", so many players will to cut in the last corner for to have a very fast speed on the next lap... No legit.
    I agree if you were cutting the inside or something like that, but one some tracks you are actually losing time by going wide for instance and then get nailed...so you already cocked up that lap and now need to do another for that mistake.

  8. #18
    Kart Driver WARDOGZ.UK's Avatar
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    i don't mind the 'lap invalidated penalty', but what I do hate is the 'this lap and next lap invalidated' penalty, it's reall effin' annoying, I wouldn't even mind if the next lap invalidated penalty could somehow JUST be applied to the last bend of the track, but it isn't, it's for the whole last section which is just mind numbingly dumb
    Last edited by WARDOGZ.UK; 26-05-2015 at 09:42.

  9. #19
    WMD Member BioForce's Avatar
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    Bounty is right. Its a kind of penalty and has to disappear when penalties are off.
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  10. #20
    Superkart Pilot PureMalt77's Avatar
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    Punishment should only be affective if you WIN time when going out of the track, not if you lose time.
    Scenario: qualifying, out of 30 cars, last chance to set a lap time set, I put 2 wheels on the grass, waste precious 2 sec (which could perhaps have put me in 15th position), but NO, lap time invalidate and I have to start last...
    PSN: PureMalt77
    "If you no longer go for a gap that exists, you are no longer a racing driver" - Ayrton Senna
    The following user likes this Post: Miesjh


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