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Thread: Any performance improvements with Oculus Rift in Windows 10?

  1. #1
    Kart Driver
    Join Date
    May 2015

    Any performance improvements with Oculus Rift in Windows 10?

    I was wondering if anyone has already tried using pCars with Oculus Rift in Windows 10.

    I'm currently running Windows 8.1 and my CPU is a huge bottleneck (utilisation close to 100%). The GPU runs at around 60%. All settings are on low/disabled and I'm using skipcrowds.

    CPU: Intel i5 4670 @ 3.8 Ghz
    GPU: GTX 970
    Latest Oculus Drivers

  2. #2
    WMD Member
    Join Date
    Sep 2012
    Hi mate. Oculus runtime is currently not really working in Windows 10. You can get *some* functionality if you use the Windows 8.1 drivers AND an upgraded install (i.e. not a clean install of Win10) but then you lose the benefit of the WDDM2 Win 10 drivers.

    But personally I'd recommend waiting for oculus to release a compatible runtime... so join the rest of us who are checking the internet every day to see if one has been released lol.
    The following 2 users likes this Post: optimalspieler, TrevorAustin

  3. #3
    WMD Member TrevorAustin's Avatar
    Join Date
    May 2015
    Snap, latest oculus runtime is a real cpu killer, comnined with pcars gpu doesn't get to do a lot.
    MSI X99 Gaming 7, 16GB Hyper-X XMP Predator EVGA SC ACX 2 980Ti 1252/1446 boost ram 7776Ghz 64deg max, I7 5820K running at 4.6Ghz 60deg max, Corsair RM850, Thrustmaster T500RS and F1/T28 leather rim, Windows 8.1, Rift dk2, gt omega rs6 pro, 1080p triples bezel corrected to 6080*1080, Game settings at max except in-game AA, Nvidia inspector/maxwell AA on/transparency on/32*CSAA/8*SGSS/FXAA on, sim vibe chassis/4*Reckhorn 200s 200 watt Onkyo Amp.

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