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Thread: Setup Bug

  1. #41
    LMP2 Pilot hkraft300's Avatar
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    Free practice is on green track. TT is rubbered.
    That speed difference can be attributed to the track condition, even if the power is same.
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  2. #42
    WMD Member FACT0RY PIL0T's Avatar
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    Quote Originally Posted by hkraft300 View Post
    Free practice is on green track. TT is rubbered.
    That speed difference can be attributed to the track condition, even if the power is same.
    Yes I know and free practice should be slower less grip not 2 seconds faster.....

  3. #43
    Superkart Pilot AfterAll14's Avatar
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    Quote Originally Posted by FACT0RY PIL0T View Post
    Yes I know and free practice should be slower less grip not 2 seconds faster.....
    In TT ususally 0.5-1 sec faster.
    numbers don't lie

  4. #44
    WMD Member TrevorAustin's Avatar
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    Quote Originally Posted by AfterAll14 View Post
    Because I did some coding by myself for racing server.
    And when a professional programmer create a game that unable to load the correct setup for a car/track combination - that makes me start think that way...

    PS: Well the game physics and graphics are brilliant - that makes it the best racing game at the moment. But those bugs... I mean it's so stupid that game has complex brilliant dynamical tyre model that is working great - and at the same time simple silly bugs in interface.
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  5. #45
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    Its not all that simple tho. In TT track isnt fully rubbered, when game was still under development devs said its like 80% of the maximum possible grip & its static and wont lay more rubber to surface. So if you do a lot laps in FP/MP, you can actually have more grip than you have on TT becasue it constanly rubbers in = faster laptimes.
    Last edited by Joni Varis; 30-07-2015 at 13:58.
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  6. #46
    Superkart Pilot AfterAll14's Avatar
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    Quote Originally Posted by Joni Varis View Post
    Its not all that simple tho. In TT track isnt fully rubbered, when game was still under development devs said its like 80% of the maximum possible grip & its static and wont lay more rubber to surface. So if you do a lot laps in FP/MP, you can actually have more grip than you have on TT becasue it constanly rubbers in = faster laptimes.
    80%? Interesting... But I don't think you can recreate that grip alone in race. I guess you need at least 10 cars running for maybe 20-30 laps to do that.
    numbers don't lie

  7. #47
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    Well not totally certain it was exatly 80%, but anyway not even close to best possbile grip. You can easily notice the difference on offline/online sessions that has FP,Qual & Race, track/car simply gets a lot faster. Example with Mclaren 12C GT3 TT times at spa are like 2.15:s, but on MP been doing 2.14:s on both Qual & Race.

    Im not too sure how the rubbering even works, it seems to be more about time spend on session/s rather than how many cars there is running.
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  8. #48
    WMD Member FACT0RY PIL0T's Avatar
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    Its not the track rubering in I don't do that many laps, and this is a recent problem it hast been there until the last 2 weeks.

    I usually build the setup a little loose less grip, as TT has always had more grip.

    Im talking for example in TT if I shift into 6th at the start finishline im shifting into 7th at a farther point down the track than I was in free practice, which has then made my top kph on the straight at the braking point 10-12kph lower.

    Its like the gearing final drive says 680 acts like 680 in free practice, but when i go to TT it drives and acts like 619, not 680.

  9. #49
    Kart Driver Fast Peregrine's Avatar
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    Quote Originally Posted by FACT0RY PIL0T View Post
    Its not the track rubering in I don't do that many laps, and this is a recent problem it hast been there until the last 2 weeks.

    I usually build the setup a little loose less grip, as TT has always had more grip.

    Im talking for example in TT if I shift into 6th at the start finishline im shifting into 7th at a farther point down the track than I was in free practice, which has then made my top kph on the straight at the braking point 10-12kph lower.

    Its like the gearing final drive says 680 acts like 680 in free practice, but when i go to TT it drives and acts like 619, not 680.
    Maybe something having to do with the new patch update? Or just could be something with your settings.
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  10. #50
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    THANK YOU! I've been waiting for this game for two years and I thought it had turned out really bad. Turns out- reset default settings every car/race and it plays so awesome!! I was 100 difficulty on pc1 and winning. Struggling on 60 this game until I realised every time I changed car/track I was keeping settings from completely different cars on different tracks. THIS IS A GAME RUINING BUG IF YOU DON'T KNOW ABOUT IT. SORT IT SMS! T300-PS4.

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