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Thread: [HowTo] Companion App - UDP Streaming

  1. #321
    Kart Driver
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    Just a thought and this may or may not be a silly question but is there any chance that we would now be able to run an anlogue speedo/tacho/rev counter?

  2. #322
    GT3 Pilot
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    Quote Originally Posted by Fil140 View Post
    Just a thought and this may or may not be a silly question but is there any chance that we would now be able to run an anlogue speedo/tacho/rev counter?
    If the hardware has a software capable of reading the streamed data, yes

  3. #323
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    http://youtu.be/u7aa5oNCsA0
    Any chance of someone being able to get this to run on ps4 wit pcars?

  4. #324
    Kart Driver
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    http://youtu.be/llH2LLJtSjc
    This one explsins more details on software

  5. #325
    Tim Mann
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    Quote Originally Posted by pock1910 View Post
    Too bad that the fields throttle, brake, speed, rpm, gear are not available for ParticipantInfo structure.

    For the App Race Trainer this extension would be a so-called game changer.

    You could go up and race against the best racers in the time trial mode and you could use this extended trainer information (gas, brake, speed, gear, RPM) to learn from the best.

    Unfortunately, the very good drivers do not use the Race Trainer currently (it's logical, because they can race already very well). Therefore the not so good racers have this potential training data not available. With the mentioned extension, each racer can measure with the best drivers and can see where he lose his time.

    Perhaps this can be added at a later time to support the newcomers better. Hopefully the newcomers have the long breath to wait for that.
    Nevertheless, many thanks for this awesome development.
    Hmm, data is available, it's just finding somewhere to stick it. It's only really useful for MP so that would limit it normally to 16 entries...

    I'll let cjorgens play with the numbers, may be 16 participant info with extra data (be careful of alignment). Just for reference there is no point going above rpm(u16), throttle(u8), brake(u8).

    Wings could move to a u8.

  6. #326
    GT5 Pilot mr_belowski's Avatar
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    Is sEnforcedPitStopLap the start or the end of the pit window? Is there ever mandatory pit stops in races held over a fixed time rather than number of laps?

    Any chance of opponent car class and player tyre type?

    If you're looking for more space in the packet, the collision data are unusable in the shared memory (the last collision participant index seems random and often refers to opponents who don't exist). The cloud brightness is also quite random and unusable, bearing no relationship to the actual brightness. Perhaps these could be dropped

  7. #327
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    So tim,can we get an email address from you? We really want to paypal you a pint! Its the least we can do, we can easily pay or donate to the app guys.
    The following 2 users likes this Post: KkDrummer, Mr.60trim


  8. #328
    Kart Driver Mr.60trim's Avatar
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    Quote Originally Posted by Fil140 View Post
    So tim,can we get an email address from you? We really want to paypal you a pint! Its the least we can do, we can easily pay or donate to the app guys.
    Yeah, I'm in for donating towards the cause.

    Also, BIG BIG BIG thanks to everyone making a collaborative effort here. From everyone on the software development side, to all of the fellow members submitting great suggestions & ideas to be incorporated in this awesome feature.

    I can't wait for this to go live! Keep up the good work!
    Last edited by Mr.60trim; 07-11-2015 at 18:50.
    PS4 | Thrustmaster T300RS | TH8A shifter | Logitech G27 Pedals - Nixim brake mod | Playseat Evolution | Playseat Gearshift Pro
    PSN: That_Boston_Guy
    FS: [NEW] Thrustmaster T300RS pedals | WTB: (6-speed) plate for TH8A shifter
    The following 5 users likes this Post: Cabriojoschy, denis74, Pappa_Stig, SkyyJuice, TheReaper GT


  9. #329
    Tim Mann
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    Quote Originally Posted by mr_belowski View Post
    Is sEnforcedPitStopLap the start or the end of the pit window? Is there ever mandatory pit stops in races held over a fixed time rather than number of laps?

    Any chance of opponent car class and player tyre type?

    If you're looking for more space in the packet, the collision data are unusable in the shared memory (the last collision participant index seems random and often refers to opponents who don't exist). The cloud brightness is also quite random and unusable, bearing no relationship to the actual brightness. Perhaps these could be dropped
    Apparently its the start window and is valid until the end of the race. Tyre's are not available (they are hidden several layers down). I don't really have anywhere to stick the opponents class. I'll remove the collision data if its useless.

  10. #330
    Tim Mann
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    Quote Originally Posted by Fil140 View Post
    So tim,can we get an email address from you? We really want to paypal you a pint! Its the least we can do, we can easily pay or donate to the app guys.
    Thank you for the offer!

    But for professional reasons I will have to decline (which is a shame, you can never have too much wine). You bought the game, so in that sense, you've already donated, so thank you

    Tim

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