This is a topic Iīm very interested about, and it seems to trigger a lot of good discussion here. It is often said Project CARS has too much grip, the cars are too fast, etc... but we rarely go into detail.
Comparing leaderboards and pole position times from real racing series doesnīt cut it since we can do a lot of stuff real drivers can not (like closing the cooling, or creating a one-lap setup in series with parc fermé rules).
The idea of this thread is simple: trying to create a set of conditions as close to a real qualifying session as possible, drive in these conditions, and only then draw accurate comparisons.