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Thread: Oculus Rift CV1 Discussion

  1. #1121
    WMD Member MaximusN's Avatar
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    Quote Originally Posted by derkanzler View Post
    100% WM doesn´t work for me. When I´m on a bumpy track this "head-bolted-to-the-car-body" behaviour makes the horizon severely move up and down. As your head isn´t bolted to the car the head movement is lower than the car movement, with your neck working like a spring & damper system. I found my settings when practicing on Classic Monza (in a Lotus 49 that was I believe). The long straight leading from the first embankment to the second one is that straight that I was talking about before. Well, each to their own.

    As to the G-Force setting, as I find it weird to hear the gear change without any head movement I set it to a low value in order to give me a small impression of movement. I understand setting this to zero though, as this fits to your real head movement when gaming (which is zero as well when shifting) and probably protects sensitive people from nausea.
    For me MW100 is more instinctive. Because my eye movement(that has to compensate for the moving world) tells me exactly what the car is doing. If it's just the dash flying all over the place I get confused.
    "What we tweeted was a factual description of events. No need to speculate on this"
    DD1, Fanatec Universal Hub, SQ V1.5 Shifter, CS Handbrake V1.5 , V3 pedals, 3090 iChill x4, 3900X, Samsung 49" G9/Vive, Denon AVC-X3700H

    /// MaximusDoriftus(Steam)
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  2. #1122
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    Cheers guys,

    One thing I find distracting is text out of focus, like the dash, unless I look directly at it. This is just VR right? not my eyes?

    Someone said I should refund it from Oculus and get it on Steam, I'm not really an online multiplayer person so maybe I wouldn't miss out? I also only use an Xbox pad so by no means an serious sim racer person.
    It was 10.99 on Oculus for GOTY ed, and the cheapest I can find it to activate on steam is around £16. So not sure if that extra 5 quid is worth it just for the possibility of multiplayer?

  3. #1123
    WMD Member MaximusN's Avatar
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    Quote Originally Posted by David_VI View Post
    Cheers guys,

    One thing I find distracting is text out of focus, like the dash, unless I look directly at it. This is just VR right? not my eyes?
    Helmet cam I suppose? If you use the other one it doesn't blur.
    "What we tweeted was a factual description of events. No need to speculate on this"
    DD1, Fanatec Universal Hub, SQ V1.5 Shifter, CS Handbrake V1.5 , V3 pedals, 3090 iChill x4, 3900X, Samsung 49" G9/Vive, Denon AVC-X3700H

    /// MaximusDoriftus(Steam)

  4. #1124
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    I have the same issue...Just got the game yesterday on Oculus Home, and today checked out the multiplayer section...ZERO players. Should I get reimbursed and move to Steam? I am a casual player too...

  5. #1125
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    Reimburse and get pcars2 on steam. It's just as easy to start the game in home as you have the desktop and 3rd party icons now show up.
    Win 10 64//4.5g i7 Kaby Lake//gtx Titan x pascal//16gb 3200ram//Asus Maximux Hero IX//Oculus Rift//T300rs//TH8A

  6. #1126
    WMD Member eracerhead's Avatar
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    Quote Originally Posted by MaximusN View Post
    Helmet cam I suppose? If you use the other one it doesn't blur.
    I don’t VR, but can’t you still turn this feature off under Cameras?
    ...because simcar

    Gearbox: i7-8700k @ 4.7GHz | MSI Z370 M5 | MSI GTX1080Ti (OC) | G.SKILL 32Gb DDR4 (XMP) | Kraken x52 AIO cooler | Win10 Pro | CrewChief | VoiceAttack

    Chassis: SimLab TR1 | NRG FRP-300 | CSW v2.5, Universal Hub | CSP v3 | Oculus Rift CV1 | LG 34" ultrawide


  7. #1127
    WMD Member Mad Al's Avatar
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    Quote Originally Posted by eracerhead View Post
    I don’t VR, but can’t you still turn this feature off under Cameras?
    DoF blur in the helmet cam should be off in VR and locked so you can't turn it on.

    Click image for larger version. 

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    Ryzen R7 3800X - Gigabyte X570 Aorus Elite - 16Gig DDR4 (Ballistix Elite 3600) - ZOTAC GTX1080Ti FE with EVGA Hybrid Cooler - iiiyama ProLite B2783QSU - Oculus Rift CV1 - Samsung 860 250G SSD, WD 6T Black, WD 2T Black, OCZ 120G Vertex 2 SSD, LiteOn iHAS122 DVD-RW - Creative 5.1 speaker system - Logitech G19 - Gigabyte GM-M6880X Gaming Mouse - Fanatec CSL Elite + Formula V2 + CSP V3 + SSH Shifter - Windows 10 Pro (64 bit).

    Second machine used for additional testing. Ryzen R5 3600X - Asus Prime X570-P - 32G DDR4 (Crucial Ballistix 3200) - EVGA RTX2060 - iiyama Prolite E2607WS - Oculus Rift CV1 - W10 Pro (64 bit) - xbox360 pad or Logitech DFP (all at stock speeds)

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  8. #1128
    WMD Member MaximusN's Avatar
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    Quote Originally Posted by Petr0 View Post
    Virtual reality in these games is at a high level, I must say that <link removed > know their business, they were able to optimize their games for any platform, and they provide technical support services, especially in races, you will get super emotions after using VR & AR gadgets. Thank you for your attention)


    Okay these bots are getting too smart now
    Last edited by MaximusN; 03-08-2021 at 12:03.
    "What we tweeted was a factual description of events. No need to speculate on this"
    DD1, Fanatec Universal Hub, SQ V1.5 Shifter, CS Handbrake V1.5 , V3 pedals, 3090 iChill x4, 3900X, Samsung 49" G9/Vive, Denon AVC-X3700H

    /// MaximusDoriftus(Steam)
    The following 3 users likes this Post: John Hargreaves, Konan, PostBox981


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