Today's the day for the pre orders to begin, so I'll start this thread to keep the clutter out of the DK2 thread.
So, anyone looking forward to this one?
Today's the day for the pre orders to begin, so I'll start this thread to keep the clutter out of the DK2 thread.
So, anyone looking forward to this one?
i5-12600K/MSI RTX 3080/Win11 64bit/64Gb RAM/Asus Xonar DX+Beyer Dynamic DT990 Pro headphones/LG 34" UM65 @2560x1080/HP Reverb G2/Fanatec CSL wheel + Clubsport V3 pedals/DSD P2 button box
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I haven't been keeping up with VR news since I tried and was disappointed with one of the older Oculus dev kits. Do we know what price bracket they are aiming to hit yet?
r5 2600X | Asus RX Vega 56 Strix | 16GB RAM | Fanatec CSL Elite + CSP V3 + TH8A shifter | Next Level Racing Wheel Stand
We soon will do
https://www.oculus.com/en-us/
I'm looking at it like buying a new television rather than a games peripheral, I think we'll be looking at the same sort of price as a mid range decent TV.
i5-12600K/MSI RTX 3080/Win11 64bit/64Gb RAM/Asus Xonar DX+Beyer Dynamic DT990 Pro headphones/LG 34" UM65 @2560x1080/HP Reverb G2/Fanatec CSL wheel + Clubsport V3 pedals/DSD P2 button box
WMD1 + WMD2 Member
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That will be pretty pricey for Australian's then.
r5 2600X | Asus RX Vega 56 Strix | 16GB RAM | Fanatec CSL Elite + CSP V3 + TH8A shifter | Next Level Racing Wheel Stand
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Australians don't need tellies, they have sunshine and can go outdoors![]()
i5-12600K/MSI RTX 3080/Win11 64bit/64Gb RAM/Asus Xonar DX+Beyer Dynamic DT990 Pro headphones/LG 34" UM65 @2560x1080/HP Reverb G2/Fanatec CSL wheel + Clubsport V3 pedals/DSD P2 button box
WMD1 + WMD2 Member
Oculus being the the only player in the market ATM i'll wait before jumping into it. At least until Vive that looks promising. Nothing like competition :P
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My feedback is always on default setup unless stated otherwise. Auto-Clutch is OFF
Still hoping for Estoril one day
| CPU: i5 8600K@5GHz | GPU: MSI GTX1080 Gaming X 8GB (397.31) (OC: +70/+450) | Mobo: Asus Prime Z370-p
| RAM: 2x8GB DDR4 GoodRam Iridium 2400Mhz | PSU: Corsair TX850M | OS: Win10 x64 | Sound: Onboard Realtek ACL887 | C:\>: Samsung 840 EVO 250GB
[B]| Monitor:[/B] 3x IPS LG23EA63 @5760x1080 (Bezel Corrected) -- HTC VIVE
| Wheel: CSWv2 + CSPv3(usb) + CSS SQv1.5 - (driver v310 - fw 455) | Damping: 100 | 900º
| In game: Deadzones: 0 |Sensitivity: 50 | Damping: 0
| Wheel Profile: Sens: Aut | FF: 100 | SHo: 100 | ABS: 0 | Dri: OFF | For: 100 | Spr: 100 | Dpr: 100
| FFB: RAW|Gain: 100 | Volume: 50 | Tone: 50 | FX: 50 [B]
| Visual FX: Default except Interion Flare: Off
| Performance - Aniso: 16x | MSAA: Medium | Vsync: Off | Grass: Low | Envmap/Reflections/Shadows: Low/medium/low | Car/Track: High | Blur: Off
| E. Mirrors: Yes | Particles: High/High | SS: 1.2 | Sharpening Strength/Clamp: 0.6/0.045
| Driving assists: ABS/TC, maybe - SC always OFF
| CmdLine: -ffb600 -skipcrowds
Does anyone know which resolution the CV1 will have? I can't find certain stats, only assumptions.
So far it looks really promising, but with the new Pascal GPU's around the corner, I think that 1080p won't cut it anymore for me.
Member of RevolutionSimRacing
New Rig: Board: Asus Crosshair VI Hero / CPU: AMD Ryzen R7 1700 @3,9Ghz/ GPU: KFA² GTX1080 EX OC / RAM: 16 GB Corsair Vengeance DDR4 @2866 Mhz / PSU: EVGA Supernova G2 850W / HDD: Seagate Barracuda 3Tb / SSD: OCZ ARC100 240 Gb + Crucial MX300 525 GB / Cooler: Corsair H110i / Case: NZXT Phantom 630 / Wheel: Fanatec CSL Elite + Clubsport Pedals V3 Inverted SOLD / OS: Win 10 x64 Pro
I think there will be some stuff coming out of CES this week, so we'll probably get more info in the next 24 hours
i5-12600K/MSI RTX 3080/Win11 64bit/64Gb RAM/Asus Xonar DX+Beyer Dynamic DT990 Pro headphones/LG 34" UM65 @2560x1080/HP Reverb G2/Fanatec CSL wheel + Clubsport V3 pedals/DSD P2 button box
WMD1 + WMD2 Member
I saw one of the oculus connect 2 vids somewhere recently and they said it was 2 screens, each 1080x1200 @ 90hz making a total of 2160x1200 pixels to draw for the graphics card which is 2.5MP @ 90hz. This should be a breeze for most high end GFX cards. I run at 4K (8MP) and easily breach 60fps on all my games/sims with almost all settings Ultra or very high so dropping to approx. 1/3 of the pixels should easily breach 90 fps at ultra settings. If you currently run 1080p on your monitor then this is 2MP approx. so if you can get > 113 fps now then you'll be in the right place for OR CV1.
I'd be surprised if I'm wrong on this. (but would be happily surprised by a higher resolution!)
Last edited by MrPix; 06-01-2016 at 12:51.
i7 5960X @ 4500Mhz water cooled | 32GB DDR4 @ 2666Mhz | Asus X99 Sabertooth | MSI GTX 1080 FE @ 2062Mhz/11,200Mhz water cooled | Samsung UE65JU7500 65" @ 4K | Oculus Rift CV1 | Win 10 Pro x64 on Samsung 951 M.2 PCIe 3.0 @ x4 | Creative Sound Blaster X-Fi Titanium 5.1 | Onboard Realtek (for SimVibe) | SteelSeried Siberia 800 Wireless Headset | SuperFlower Leadex Platinum 850 | Next Level GTultimate v2 Racing Cockpit | Next Level Motion v3 | Fanatec CSW v2 base | BMW M3 GT2 rim | Porsche 918 RSR rim | Formula Carbon rim | 27cm Round Rim c/w Universal Hub | ClubSport Pedals v3 + dampers + performance kit | CSS SQ v1.5 shifter | ClubSport Handbrake | Buttkicker Gamer 2 | SimVibe | SLI-Emu/SLIMax Manager
CSWv2 261/204 Settings: SEn:AUt | FF:65| Sho:100 | AbS:OFF | Lin:OFF | dEA:OFF | drI:003 | For:100 | SPr:OFF | dPr:OFF
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Have you actually tried to run a Rift before? I think you are a bit too optimistic there
It's not just about the resolution, as the Rift needs to render two separate images (one per eye, each with a slightly different angle). Also you need to make sure not to have any FPS drops while moving your head, especially if you move it really fast.
With your setup you should be fine in general, but you will probably max out your CPU and maybe you even need to reduce some detail like removing spectators.
Last edited by optimalspieler; 06-01-2016 at 13:09.
Oculus Rift | Windows 10 | Intel i5 4670 @ 3.8 Ghz | 16 GB DDR3 | Zotac GTX 970 | Thrustmaster TX | Fanatec CSP V1 | KPCR Piez RIG
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