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Thread: Project CARS - PC Patch 10.1 - Oculus Rift VR support on the Steam platform

  1. #1
    Stephen Viljoen
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    Project CARS - PC Patch 10.1 - Oculus Rift VR support on the Steam platform

    Project CARS - PC Patch 10.1 - Oculus Rift VR support on the Steam platform


    Project CARS is now fully playable in all aspects when using the Oculus Rift VR headset. There has been a large amount of additional work done to support this, and a lot of optimization done to enable the game engine to run smooth enough when in VR mode. Here is a quick breakdown, as a very brief summary of some of the more visible changes since the last Steam VR update:


    * Oculus VR SDK 1.3 support
    * World shadows are now fully working - Off by default, enable under Options>Visuals>Performance
    * Cloud shadows will now be disabled when Shadow Detail is set to OFF
    * Fixed replay cameras so that the player has full rotational control during replays, fixed all replay cameras' near clip plane so that the player's view doesn't cut into the nearby objects
    * Fixed front-end 'My Garage' cameras to work properly in VR
    * Reworked all cameras so that VR orientation/positional tracking always works naturally. This fixes amongst others...
    - look-back cameras being inverted
    - issues with Front-end cameras
    - photo mode
    * In-race VR options - Added a 'World Scaling' setting that allows for fine control to scale the world to exactly match the player's expectation
    * In-race VR options - Added seat position adjustment
    * Removed vignette menu frame from replay screen. Now only displays the replay controls panel
    * VR options - Camera Near Clip Plane - Allows the player to control how close to objects the camera will start clipping
    * VR options - World movement, G-Force Effect - allows player to set specific values for VR mode
    * Detached Starting lights and Messages from movable HUD so that they always appear toward the front of the car
    * Changed desktop mirrored view show a single undistorted view with default settings windowed, 1280x720
    * Added ability to toggle btween headset and PC speaker audio in the VR options menu, default is headset
    * Recenter view position automatically on initial game start
    * ...and a few other bits that are now working correctly in VR -
    . crepuscular rays
    . screen dirt
    . camera/visor rain drops
    . postprocessing filters
    . tonemapping and bloom
    . 3D grass
    . particles
    . clouds

    A final note - our focus has been on providing a polished end-user experience when using the final Oculus Rift 'CV1' HMD. Although the 'DK2' HMD should still work, The hardware has significantly improved. We therefor cannot guarantee the same quality of experience when using the 'DK2' unit, as some of these features may not work as well as they do on the 'CV1'.


    Mod edit:
    Known Issue:
    PC game launches in Windowed mode - Click here to view Workaround
    Last edited by Ryzza5; 06-04-2016 at 05:55.

  2. #2
    Kart Driver
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    Thanks, awesome! Can't wait to use my CV1 in this amazing game!

  3. #3
    Umer Ahmad
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    Let's keep it civil and based on the notes above ONLY please.

    We DO NOT need to discuss animated pitcrews or whatever else is NOT listed in the notes above.

    Thanks.

  4. #4
    WMD Member
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    I'm locked on windowed and 1280x720...not using VR....changing settings and restarting defaults back to windowed.

  5. #5
    WMD Member Puffpirat's Avatar
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    if you find no other fix, try -noVR as steam command line option, maybe that helps
    Motherboard: Asus Maximus Hero Z170 Processor: Intel 6700K 4.6GHz Memory: 16 GB Corsair Vengeance 3000MHz Video Card: MSI GTX 980Ti Gaming Monitor: Asus ROG Swift PG278Q Sound: Asus Xonar DGX + Sennheiser G4ME Zero SSD: Samsung 830 256GB + Samsung 850 EVO 500GB OS: Win10 x64 Wheel: Fanatec CSW v2 + Formula + BMW Rim + CSP v3 + CSS SQ

  6. #6
    WMD Member rauf0's Avatar
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    * Oculus VR SDK 1.3 support
    wow




    Quote Originally Posted by Umer Ahmad View Post
    Let's keep it civil and based on the notes above ONLY please.

    We DO NOT need to discuss animated pitcrews or whatever else is NOT listed in the notes above.

    Thanks.

    Why then you talk ab. "animated pitcrews"? Umer
    Racing is important to men who do it well. When you’re racing, it’s life.
    Anything that happens before or after is just waiting.


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  7. #7
    WMD Member
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    Quote Originally Posted by Puffpirat View Post
    if you find no other fix, try -noVR as steam command line option, maybe that helps
    Thanks for the tip but no....that did not help.

  8. #8
    WMD Member Thomas Heineman's Avatar
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    Awesome! Been waiting for this. quick test was succesfull!
    CPU i5 3450 @ 3.3GHz | Asus P885-M | RAM 8GB 1666 MHz | GPU GTX970 OC 4G GDDR5 | OS Windows 10 pro 64-bit | Wheel G25 |Oculus Rift DK2|

  9. #9
    Stephen Viljoen
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    Quote Originally Posted by mha1012 View Post
    I'm locked on windowed and 1280x720...not using VR....changing settings and restarting defaults back to windowed.
    Try going into your Options>Visuals and changing it there please.

  10. #10
    WMD Member Riccardo De Rosa's Avatar
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    Quote Originally Posted by mha1012 View Post
    I'm locked on windowed and 1280x720...not using VR....changing settings and restarting defaults back to windowed.
    also here
    THANKS

    SO = W10 64bit, MB = Asus P8P67EVO, CPU = Intel i5 2500 3.300 GHz, Ram = 8GB, VGA = Nvidia GTX780, SSD = 120GB, HD = 1TB, Wheel = Thrustmaster T300RS with TH8RS. - Nvidia drivers: latest WHQL - PCARS1
    PS4 - T300RS - TH8 - Sony Headset - PCARS1


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