Installation via Steam GUI:
The installation works, it is possible to grab the files and copy them to a dedicated Windows server. But the server is not visible in the multiplayer server list. Switching the parameter controlGameSetup in server.cfg and using -searchds does not work either. It seems that it does not search for the given server name at all.
Installation via steamcmd on linux:
At the moment you have to login to steam with steamcmd to execute: ./steamcmd.sh +login STEAM_USERNAME +force_install_dir ./pcars2 +app_update
413770 validate +quit
But there are no files transfered, not on windows and not on linux. It says "progress: 0,00 (0 / 0)....fully installed!"
Code:
./steamcmd.sh +login ****** +force_install_dir /home/pcars2/serverfiles +app_update 413770 validate +quit
Redirecting stderr to '/home/pcars2/Steam/logs/stderr.txt'
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...OK.
Logging in user '******' to Steam Public...
Using cached credentials. . .
Logged in OK
Waiting for user info...OK
Update state (0x5) validating, progress: 0,00 (0 / 0)
Success! App '413770' fully installed.
But there are no game files afterwards.
Installation via steamcmd on Windows yesterday does not worked either but today it works.
Is it possible to host and connect a dedicated server at the moment? Does somebody managed it to get it working?