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Thread: Oculus Rift - game doesn't switch to Rift Audio automatically

  1. #1
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    Oculus Rift - game doesn't switch to Rift Audio automatically

    When launching in VR mode it doesn't automatically switch to Rift built-in headphones forcing me to switch default audio device to Rift Audio before game launch.

  2. #2
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    It uses the windows default which I am grateful for as I use Voicemeeter Banana for audio sharing for my bass shaker. I think you may be able to change it in Audio settings.

  3. #3
    WMD Member John Hargreaves's Avatar
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    I think it does if you plug in the Rift before you play, but if you leave your rift plugged in, you need to select Rift audio before launching the game if you have had it on another sound output. I've had this in a few games but you get used to it, I don't think it's just a PCARS thing.
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  4. #4
    Superkart Pilot crowhop's Avatar
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    You can configure the output in the Audio Options. You can change this on the fly. This is extremely helpful. Great feature, SMS!
    The following 2 users likes this Post: BrainsBush, Purg


  5. #5
    Kart Driver CP2's Avatar
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    I agree with crowhop - being able to change the audio on the fly is helpful. I only wish that it saved the settings between the Oculus and standard version. I would like it set to Rift when I launch in VR, but to my speakers normally, and it retains the setting between the versions.

  6. #6
    Kart Driver That Dude There's Avatar
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    I was having this problem with other games, so I found and setup Voicemeeter. It runs audio through my sound card headphones output and rift at the same time, but only when it is open. Problem solved for me, plus my 3 year old can listen to me race.

  7. #7
    Kart Driver CP2's Avatar
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    If it's audio from both speakers and the Rift that you seek, there is also a setting within the Oculus Software that will work over having to have an additional app running. With Oculus Home open on the desktop, go to Settings -> Devices -> Rift -> "Audio Output in VR" - and set to Both(audio mirroring).
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  8. #8
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    Quote Originally Posted by crowhop View Post
    You can configure the output in the Audio Options. You can change this on the fly. This is extremely helpful. Great feature, SMS!
    It doesn't change on the fly for me though - it would've made this "feature" much less frustrating. Also, you can choose audio output in Rift settings if you like to use something other than Rift built-in headphones.

  9. #9
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    Quote Originally Posted by John Hargreaves View Post
    I think it does if you plug in the Rift before you play, but if you leave your rift plugged in, you need to select Rift audio before launching the game if you have had it on another sound output. I've had this in a few games but you get used to it, I don't think it's just a PCARS thing.
    My Rift is plugged 24/7 so it's not the case.

  10. #10
    Kart Driver That Dude There's Avatar
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    Quote Originally Posted by CP2 View Post
    If it's audio from both speakers and the Rift that you seek, there is also a setting within the Oculus Software that will work over having to have an additional app running. With Oculus Home open on the desktop, go to Settings -> Devices -> Rift -> "Audio Output in VR" - and set to Both(audio mirroring).
    that didn't work for me for some reason. I don't know, maybe I did something wrong.

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