Page 1 of 16 12311 ... LastLast
Results 1 to 10 of 158

Thread: [XB1] Patch 4.0 Discussion thread

  1. #1
    Moderator Bealdor's Avatar
    Join Date
    Apr 2012
    Location
    Leipzig
    Posts
    9,664
    Platform
    PC

    [XB1] Patch 4.0 Discussion thread

    Please use this thread to discuss Patch 4.0 on XB1.

    [Release notes]

    For those new to Project CARS, the patch threads are NOT for discussing what is NOT in the patch. The patch threads are for discussing what IS contained in the patch. Other posts will be removed.
    Last edited by Bealdor; 23-02-2018 at 15:04.
    Main Rig: CPU I7 10700KF@Stock + UV | GPU ASUS TUF RTX3080 Gaming OC 10GB 1920MHz@900mV | RAM G.Skill Ripjaws 32GB DDR4 3200Mhz | MB MSI Z490 Gaming Edge WiFi | SSD 1 1000GB Patriot VPN100 M.2 PCIe 3.0 x4 NVME | SSD 2 1000GB Samsung 860-EVO | O.S. Win 10 Pro 64bit | Monitor Iiyama 34" Ultrawide Curved 3440x1440 | Wheel Fanatec CSW 2.5 + Clubsport Formula V2 + CSL Elite Steering Wheel WRC | Pedals Fanatec CSL Elite LC
    Second Rig: CPU I7 4790K@Stock | GPU Nvidia GTX 1060 6GB | RAM 16GB DDR3 1866Mhz | MB Gigabyte GA-Z97X Gaming 3 | SSD Samsung 850 EVO 120GB | HDD Seagate SATA 1TB | O.S. Win 10 Pro 64bit | Wheel Logitech G27

    STEAM ID: Bealdor

    The forum search is a powerful tool, if you know how to use it...

    Please check out our Project CARS 2 FAQ and Tips

    PCARS 1 Known Issues threads: PC / PS4 / XB1
    The following 11 users likes this Post: Ixoye56, Konan, Lewy, Mowzer, neefoo, nissan4ever, RobPhoboS, Roushman624, Stone Cold Stig, Tank621, Zaskarspants


  2. #2
    Moderator Bealdor's Avatar
    Join Date
    Apr 2012
    Location
    Leipzig
    Posts
    9,664
    Platform
    PC
    Thread opened. Release notes will be linked when they're available.
    Main Rig: CPU I7 10700KF@Stock + UV | GPU ASUS TUF RTX3080 Gaming OC 10GB 1920MHz@900mV | RAM G.Skill Ripjaws 32GB DDR4 3200Mhz | MB MSI Z490 Gaming Edge WiFi | SSD 1 1000GB Patriot VPN100 M.2 PCIe 3.0 x4 NVME | SSD 2 1000GB Samsung 860-EVO | O.S. Win 10 Pro 64bit | Monitor Iiyama 34" Ultrawide Curved 3440x1440 | Wheel Fanatec CSW 2.5 + Clubsport Formula V2 + CSL Elite Steering Wheel WRC | Pedals Fanatec CSL Elite LC
    Second Rig: CPU I7 4790K@Stock | GPU Nvidia GTX 1060 6GB | RAM 16GB DDR3 1866Mhz | MB Gigabyte GA-Z97X Gaming 3 | SSD Samsung 850 EVO 120GB | HDD Seagate SATA 1TB | O.S. Win 10 Pro 64bit | Wheel Logitech G27

    STEAM ID: Bealdor

    The forum search is a powerful tool, if you know how to use it...

    Please check out our Project CARS 2 FAQ and Tips

    PCARS 1 Known Issues threads: PC / PS4 / XB1
    The following 2 users likes this Post: Konan, Tank621


  3. #3
    Kart Driver
    Join Date
    May 2015
    Location
    Central OHIO
    Posts
    47
    Platform
    XBOX1 X
    Donwloaded and played for a few races. FFB on Fanatec CSW 2.0 better. I can feel the road...kerbs not at all. I will keep trying to dial it in.

  4. #4
    Kart Driver
    Join Date
    Feb 2018
    Posts
    6
    Platform
    PC
    Just did the registration to let you know guys, for me, XBOX ONE (original) with the oval setups, this really improved (that hard steering to the left), but with increasing opponents size, for physics behave abnormal. Maybe not that much as before but still doing a race with only 12 opponents let#s you feel this. Everything more than 10 has influcence on the driving, steering, you get loose to fast. So for me this is still not playable, I mean I can not race indy or nascar with 10 opponents, because the car becomes undriveable otherwise ... it's a shame I bought that online, so I can not give it back. But was good to hear others have the same problem, maybe this remains for the others too. But this is about physics, not setup, as I read before
    The following user likes this Post: Gymnast


  5. #5
    Superkart Pilot
    Join Date
    May 2015
    Location
    Mid Wales
    Posts
    190
    Platform
    PC
    Pit strategy pressures are still in bar when set to psi. Not sure if this was meant to be fixed. Everything else seems great, looking forward to trying it with my wheel later.

  6. #6
    Superkart Pilot Ofnir4's Avatar
    Join Date
    Oct 2017
    Location
    Alps
    Posts
    734
    Platform
    XBOX1
    First quick test session, love the new cockpit TV cam, too bad it's not in the replay rotation.
    The smoke bug is gone and thanks for that, the new headlights effect in daylight is much better (no more blinding effect in replay, or when rotating the camera around the car, much sharper beam).

    Haven't tested large grids (or even AI in general) to see where it's at but it's been enjoyable so far. That's the big question mark that needed fixing.

    Oh and again, a few community liveries are showing up and one is even selectable in career.
    My body is 40% caustic humor, 40% sarcasm, 20% devoid of any emotion. My gamertag is the same as my username, I'm not that original.

    Delusional : holding idiosyncratic beliefs or impressions that are contradicted by reality or rational argument |Deluded : deceived by false beliefs.

  7. #7
    Superkart Pilot
    Join Date
    Oct 2017
    Posts
    538
    Platform
    PC
    Just downloaded and done some testing. Did a lot of testing yesterday at Red Bull ring in Lambo GT3. I can now go approx. 1sec a lap quicker which is nice for my upcoming league race Sunday, but the issue with grid sizes remains meaning I still cant start career mode.

    Can we get some kind of statement from Ian to say the XB1 is limited to 16 cars and then change career mode to 16 cars just to stop people wanting more?

    So aside from a few little things here and there all the hype was for nothing, as usual...

  8. #8
    Superkart Pilot
    Join Date
    Apr 2016
    Posts
    755
    Platform
    XBOX1 X
    Quote Originally Posted by Gav88888 View Post
    Just downloaded and done some testing. Did a lot of testing yesterday at Red Bull ring in Lambo GT3. I can now go approx. 1sec a lap quicker which is nice for my upcoming league race Sunday, but the issue with grid sizes remains meaning I still cant start career mode.

    Can we get some kind of statement from Ian to say the XB1 is limited to 16 cars and then change career mode to 16 cars just to stop people wanting more?

    So aside from a few little things here and there all the hype was for nothing, as usual...
    I remember Ian saying they had found a bug in the physics and this would be fixed in 4.0 and as a result full grid would be possible on Xbox OG. It doesn't seem the patch contains this fix, at least it is not in the patch notes.
    Xbox One X!
    The following user likes this Post: Roushman624


  9. #9
    Kart Driver
    Join Date
    Feb 2018
    Posts
    6
    Platform
    PC
    The only good thing about is I can stop trying now, because this is out of any settings I could spend more useless hours for.

  10. #10
    Kart Driver
    Join Date
    Oct 2015
    Location
    Alabama
    Posts
    50
    Platform
    XBOX1
    Any comments about the MP ?
    Is more stable now with more than 10 players?

Similar Threads

  1. [PC] Patch 4.0 Discussion thread
    By Bealdor in forum Technical Help & Support (PC)
    Replies: 347
    Last Post: 31-05-2018, 11:52
  2. [PC] Patch 3.0 Discussion thread
    By Bealdor in forum Technical Help & Support (PC)
    Replies: 440
    Last Post: 31-01-2018, 20:24
  3. [XB1] Patch 2.0 Discussion thread
    By Bealdor in forum Technical Help & Support (XBOX1)
    Replies: 430
    Last Post: 26-11-2017, 10:34
  4. [PS4] Patch 2.0 Discussion thread
    By Nicho Lucas Dad in forum Technical Help & Support (PS4)
    Replies: 322
    Last Post: 21-11-2017, 10:14
  5. [PC] Patch 2.0 Discussion thread
    By satco1066 in forum Technical Help & Support (PC)
    Replies: 293
    Last Post: 20-11-2017, 21:03

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •