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Thread: PS4 players... Are we on our own?

  1. #11
    WMD Member MartinMWWebb's Avatar
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    Quote Originally Posted by simsimsheree View Post
    SMS could provide FAR better stock tunes so first impressions aren't of a game that is close to uncontrollable when you first play it... We could also use some kind of Race Engineer advice on tire pressure setup that could semi-automate this incredibly complex issue.
    There are the Stable and Loose setups that exist for most if not each car? have you tried switching to either of these? (at least on PC there is)
    Does PS4 not have the race engineer feature in setups?
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  2. #12
    WMD Member GTsimms's Avatar
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    Quote Originally Posted by FOG-Smokebeer View Post
    You will find it hard to find ANY cross platform games ever
    The last game played here was GOW4 between PC and XBOX ONE. It actually listed platform in the lobby.
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  3. #13
    Superkart Pilot
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    I reckon everyone taking PC2 seriously is in their own separate league's and communities by this point running their own race nights or private practice sessions. That makes it difficult for the casual racer to jump in and find anything interesting in the multiplayer lobby screen but there's a plethora of great communities out there having some amazing rcung across various time zones. If youre willing to dig around a little and find a place that suits you then it makes multiplayer 10 times the experience it is if you're just racing in random lobbies.
    Marmite Racing Community - PS4 Project CARS 2 Racing Community | Hardware Specs: PS4 riddled with cat hairs and dust... | Youtube Channel: https://www.youtube.com/channel/UCJp...9KwDB4P5j8LLXQ
    The following 4 users likes this Post: davidt33, joedakiss, MrA2theK, sas5320


  4. #14
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    Quote Originally Posted by foxymop View Post
    "close to uncontrollable"?...
    Did you play PC1 with a controller?

    The racing engineer it's not bad. It's better than what we had in PC1. You can get a stable car with is help.
    No, but I read innumerable posts with complaints that is was. Were they all wrong?

    No, the Race Engineer is not bad. It's not great either. And it doesn't offer any tire temp help (a critical thing to get right for the optimal experience).

    My point was, and remains, the only way to grow the PS4 base is to scavenge Gran Turismo. And that takes optimal setups just to get CLOSE to the ease of driving those. If the game offered better stock tunes and better tire pressure advice, the experience wouldn't be so daunting, and fewer would run back to GT. And a larger player base on PS4 benefits us ALL...

    From what I have gathered, no, PS4 isn't the majority platform for the game. Physical sales doesn't include STEAM, so numbers are skewed. Last time I remember seeing someone in the know give a rough estimate, PC was running 50%, and the remainder divided between PS4 and XBone. Simple math makes us about 25% approximately. In a game that even total figures don't approach GT Sport or Forza. That's not a lot of players. We need more!

    Come on, SMS... Let's go get them! Gran Turismo has never been weaker, now's the time! Give them an easier initial experience, they will flock here in droves. Most of my GT6 friends hate GTSport. But hate PC2's daunting learning curve even worse. Let's ease that, and the market is yours... We have great content, we have great features, we have IMHO the best racing game made.

    Except for beginners.

    That is fixable. If SMS are willing.

  5. #15
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    Quote Originally Posted by Rodgerzzz View Post
    I reckon everyone taking PC2 seriously is in their own separate league's and communities by this point running their own race nights or private practice sessions. That makes it difficult for the casual racer to jump in and find anything interesting in the multiplayer lobby screen but there's a plethora of great communities out there having some amazing rcung across various time zones. If youre willing to dig around a little and find a place that suits you then it makes multiplayer 10 times the experience it is if you're just racing in random lobbies.
    The Online Multiplayer displays locked and passworded rooms though, right? So, where are they?

    I think one of SMS's major mistakes is dropping full rooms off the display list. I don't CARE if they are full. I just feel better about the game if I know they are there, can note them down, try to contact and join if what I want to race in future. And organized leagues are all well and good if you have a regular playtime, which a LOT of people don't. Several Leagues in GT6 had open practice rooms, so that non-League players could join and practice and do test races alongside regular members if good enough but unable to make the scheduled race. But if PD set up their online like SMS does, you'd never see them.

    It's lonely enough in here without all the decent rooms being hidden!

  6. #16
    Superkart Pilot awaite85's Avatar
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    Only game i've ever seen cross platform is Street Fighter V
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    Looking for clean races!

  7. #17
    Superkart Pilot xtro's Avatar
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    It's technically possible to have cross platform mp between xB and PS. It would greatly benefit game publishers for sure to solidify their userbase. I hope Sony and Ms can reach an agreement on that at some point at least for some games. There were talks about it late last year
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  8. #18
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    Even if cross platform never happens, hiding what few full rooms there ARE running makes console feel like wandering in a lonely wilderness with only dirty GT3 rooms for company!

  9. #19
    Kart Driver
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    Quote Originally Posted by awaite85 View Post
    Only game i've ever seen cross platform is Street Fighter V
    It seems like a full three-way cross-compatibility is very hard to achieve, sadly. Cross-platform with PC isn't that unusual, though, a lot of games have solved that. Two of my favorite games, Disc Jam and Rocket League, have that since way back. That being said, I know the Disc Jam devs struggled a lot to get it working, and it took a very long time. They are a very small team, though. Cross-platform would make it easier to put online games together for sure, but I'm mainly an offline racer so it doesn't concern me as much. If developing cross-platform compability takes too much time maybe we have to live without it.

    In regards to the talk about setups in this thread. The idea of being able to download good setups from other drivers are great, but the implementation on PS4 seems more like a tease if anything. You can only save and load setups from the top 20 (or something like that), which means one car, two if you're lucky, for each track. If you want a setup for a specific car that isn't the fastest, you're screwed, which seems like a big waste of that functionality. F1 2016 didn't have that problem, you could get whatever setup you wanted there. I'm guessing PC users doesn't have that limit, or can at least apply better filters when loading the top 20 ghosts. I don't know if you can get other setups if you add the individual to your friends list, but that means you're adding a bunch of people you don't know just to get their setup, and you also have to scroll through hundreds or thousands of entries just to find your car and a setup for it. I hope they can get this working as it should for PS4 in the future.

  10. #20
    Kart Driver LMGTP's Avatar
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    The usual casual player will not play complex racing games like Project Cars 2 or AC we have GTR3 coming out maybe next year I doubt casuals will play that game too.

    Casual players play GT and Forza because they are much easier and more forgiving than Project Cars 2. GT Sport has great multiplayer because the game is dedicated to Multiplayer.

    If SMS wants more players especially from the casual side it will come with compromises and for us Project Cars fans no we dont want compromises. Project Cars 2 just needs better multiplayer.
    The following user likes this Post: sas5320


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