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Thread: [PS4] Patch 7.0 discussion thread

  1. #11
    Lead Moderator Konan's Avatar
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    May 2015
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    Belgium
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    16,588
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    Quote Originally Posted by blankfile View Post
    Hmm, we had to cancel our race tonight because of mass disconnects.
    Every lobby we tried and with different hosts just went off and everyone dced one by one.
    lobby was a current date lobby with mustang trans am.

    Is there anyone else experiencing issues like this?
    Reported...
    AN OUTLAW MIGHT GIVE IN TO DESTINY BUT HIS LEGEND LIVES ON FOR ETERNITY!

    DIY rig walk-through :

    http://forum.projectcarsgame.com/sho...nd-walkthrough

  2. #12
    Superkart Pilot Chikane's Avatar
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    Oct 2017
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    Resolved

    Thanks Konan
    Last edited by Chikane; 12-09-2018 at 02:24.

  3. #13
    Kart Driver
    Join Date
    Feb 2016
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    Quote Originally Posted by blankfile View Post
    Hmm, we had to cancel our race tonight because of mass disconnects.
    Every lobby we tried and with different hosts just went off and everyone dced one by one.
    lobby was a current date lobby with mustang trans am.

    Is there anyone else experiencing issues like this?
    We had disconnects in the practice room but the race went fine with no dcs.
    Practice room was from 19:30 to 20:30 numerous dcs, race room 20:30 to 21:30 no dcs.

  4. #14
    Kart Driver
    Join Date
    Jun 2015
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    69
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    PS4
    Hi guys,

    what can I say! All of my problems regarding racing the AI in mixed weather appear to have gone.

    previously if racing road cars, for example the merc A45, I matched my pace with the AI for the dry and then when the rain came I was 4-5 seconds a lap quicker. Well, I've just done a couple of trial races with Dry to rain change and WOW!!, pace is nigh on perfect (If I use the Corsa P Zero tyres). I match my pace to the dry AI times and when the rain came the race got even better.

    Tried also with GT3, pitting from dry to wets and again, a great race. I can now use weather slots again. Big thanks for the AI work.

    Also, I often play with the Dualshock when I fancy a quick game without getting the wheel out, I use motion control for steering and I don't know if anything has changed here, I liked it before but control is sublime now.

    cheers guys
    Last edited by JudgeNutmeg; 10-09-2018 at 22:47. Reason: spelling
    The following 2 users likes this Post: Demon340, Konan


  5. #15
    WMD Member
    Join Date
    Oct 2012
    Posts
    68
    Still no rumble ffb from the kerbs with thrustmaster wheels

  6. #16
    Kart Driver
    Join Date
    Aug 2018
    Posts
    9
    Platform
    PS4
    The audi event 3 is still undriveable for me, the ffb is as mad as it was: https://www.youtube.com/watch?v=DmdiNm3UwLc

    Very disappointing.

  7. #17
    Superkart Pilot
    Join Date
    Nov 2017
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    271
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    PS4 Pro
    Quote Originally Posted by FOG-Smokebeer View Post
    Still no rumble ffb from the kerbs with thrustmaster wheels
    What wheel do you have and what settings? I get rumble when I drive on the kerbs with my T300.

    My settings.

    Immersive
    Gain 65
    Volume 50
    Tone 60
    Fx 50
    PS4 Pro - T300 Alcantara - T3PA - TH8A - Wheel Stand Pro
    The following user likes this Post: Anguiano


  8. #18
    Kart Driver
    Join Date
    Sep 2017
    Posts
    68
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    PS4 Pro
    Quote Originally Posted by blankfile View Post
    Hmm, we had to cancel our race tonight because of mass disconnects.
    Every lobby we tried and with different hosts just went off and everyone dced one by one.
    lobby was a current date lobby with mustang trans am.

    Is there anyone else experiencing issues like this?
    Yes, we had some of that in our league race last night too. A few people dropped out while we were in the lobby and in qualifying (and came back in), and then at the start of the race there were a few issues - people not being able to move off the line, getting disconnected, etc. We abandoned and recreated the room, and the re-run went OK.
    The following user likes this Post: Konan


  9. #19
    Superkart Pilot
    Join Date
    Sep 2017
    Location
    United kingdom
    Posts
    311
    Platform
    PS4 Pro
    Out of focus replay on turn one at Lydden Hill has been fixed. Triangle (instead of mountain) remains in the replay at Bannochbrae. Engine sound changed again in the Porsche 911 RSR, sounds fine to me. Graphics seem to have improved again with better depth, although the telegraph poles at vintage Le Mans flickers and shimmers during the replay to the point of distraction.

    Didn't get disconnected once when trying a few time trials. Dare I hope....

    Thanks for continuing to support the game, although I suspect that may be it?

  10. #20
    Superkart Pilot
    Join Date
    May 2015
    Location
    ITALY
    Posts
    184
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    PS4
    Quote Originally Posted by JudgeNutmeg View Post
    Hi guys,

    what can I say! All of my problems regarding racing the AI in mixed weather appear to have gone.

    previously if racing road cars, for example the merc A45, I matched my pace with the AI for the dry and then when the rain came I was 4-5 seconds a lap quicker. Well, I've just done a couple of trial races with Dry to rain change and WOW!!, pace is nigh on perfect (If I use the Corsa P Zero tyres). I match my pace to the dry AI times and when the rain came the race got even better.

    Tried also with GT3, pitting from dry to wets and again, a great race. I can now use weather slots again. Big thanks for the AI work.

    Also, I often play with the Dualshock when I fancy a quick game without getting the wheel out, I use motion control for steering and I don't know if anything has changed here, I liked it before but control is sublime now.

    cheers guys
    Now in the wet the I.A is competitive? are they still slow?

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