I'm trying to get specular and fresnel to work on the custom livery I'm making.
After having no luck with file names like "ford_mustang_fastback_1966_livery_spec.dds", I used ProcMon to see what it should be.
I was surprised to find there AREN'T any other file's loaded besides "ford_mustang_fastback_1966_livery.dds" - the diffuse color.
The instructions gave a table (shown below) of the file format, and file name to use.
EDIT!
showthread.php?21857-Vehicle-custom-liveries-How-to-FAQ (I can't post links to this forum!)
It's from 2011! Project Cars 1! Does this mean PC2 doesn't support them anymore?
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FILE NAME SIZE* DDS FORMAT VEHICLE PART RELATED TO
LIVERY_PLAYER 2048x2048 DXT1 Vehicle Main livery
LIVERY_FRESNEL 1024x1024 DXT1 Vehicle Livery reflections per angle
LIVERY_SPEC 1024x1024 DXT5 Vehicle Livery specularity and glossyness
LIVERY_AI 1024x1024 DXT1 Vehicle AI Livery. If AI uses the "Custom Livery"
PAINT_CHASSIS 256x256 DXT1 Vehicle Chassi and Roll Cage colors
WHEEL_DIFF 512x512 DXT5 Wheel Wheel livery
WHEEL_DIFF_BLUR 256x256 DXT5 Wheel Wheel under rotation
WHEEL_SPEC 256x256 DXT5 Wheel Wheel specularity and glossyness
WHEEL_SPEC_BLUR 256x256 DXT5 Wheel Wheel specularity and glossyness under rotation