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Thread: Project CARS 3 (Hotlap, Breakout, Pace Setter, and Rivals all platforms)

  1. #191
    Moderator GTsimms's Avatar
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    Rivals Monza GP Historic Lotus Type 49C Cosworth My current time is 2nd with a 1:28.570 atm.

    Click image for larger version. 

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    PC Win 10 Home 64bit ASUS Prime Z270-A/i7 7700K 4.5 GHz, 32 GB GSKILL Trident White 3200, EVGA SC GTX 1070 (MSI AfterBurner 109/89/124/425) Oculus Rift CV1 (VR Cover for eyewear)
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    Primary Fanatec: CSW 2.5, V3 Pedals w/performance kit, R300 w/CSL hub, R330 w/Xbox hub & APMs and Formula V2 w/APMs, Handbrake v.1.5, and button caps
    Secondary Wheels: T300 w/T3PA Pro (Sparco Rally and F1), T150, CSR, & GT3 RS V2 w/CSR pedals

    Other wheels used in the past Logitech G25, DFGT, MOMO, and Driving Force (GT3 A-Spec).
    The following 2 users likes this Post: Big Herbaceous, BreakerOhio


  2. #192
    Kart Driver
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    Rivals Monza GP Historic Lotus Type 49C Cosworth. I like the sensation of grip the ffb provided driving this car. The high speed left I lift just slightly to keep it under control for the fast line through. I've done it flat out but I think that makes the rear get too loose. It was fun to drive on the limits.
    On my final attempt I got 1:27.369

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    Last edited by BreakerOhio; 16-04-2021 at 00:43.
    The following 2 users likes this Post: Big Herbaceous, GTsimms


  3. #193
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    Just wondering guys, are many of you experiencing many bugs on PC? I feel like I'm kinda getting more each day. Usually its just the bug where the autodrive AI at the start of rivals gets stuck in whatever gear the car starts in and refuses to shift or sometimes the gearing is right but the game is a bit sluggish at getting the power on when autodrive ends and you obviously get a bad start, but tonight my best laptime didn't even get counted for the leaderboard? Got the 1:24.351 on my attempt 9 and a 1:24.271 on attempt 10 and it just flat out isn't showing up on the leaderboard. Have the recorded footage for it too.

    EDIT: Should clarify that the autodrive bug doesn't happen everytime or 1 in the 20 or so attempts we get, usually anywhere between 5-10 in 20 maybe?
    Last edited by CMG-One1; 19-04-2021 at 21:34.

  4. #194
    GT4 Pilot Sum Dixon-Ear's Avatar
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    Quote Originally Posted by CMG-One1 View Post
    Just wondering guys, are many of you experiencing many bugs on PC? I feel like I'm kinda getting more each day. Usually its just the bug where the autodrive AI at the start of rivals gets stuck in whatever gear the car starts in and refuses to shift or sometimes the gearing is right but the game is a bit sluggish at getting the power on when autodrive ends and you obviously get a bad start, but tonight my best laptime didn't even get counted for the leaderboard? Got the 1:24.351 on my attempt 9 and a 1:24.271 on attempt 10 and it just flat out isn't showing up on the leaderboard. Have the recorded footage for it too.

    EDIT: Should clarify that the autodrive bug doesn't happen everytime or 1 in the 20 or so attempts we get, usually anywhere between 5-10 in 20 maybe?
    The start sequence and run up can be a bit hit or miss, often in the wrong gear or slower speeds than usual.. it happens to us all I think.

    With Pace Setters you need to do two things for your time to be improved; you need to set a best average time and a best delta lap time.. I'm not sure if this is a feature or a bug in the event.

    PS.. those are quick times mate, well done.
    Savoury69 - Fanatec CSLE-PS4/ClubSport F1 2018 LE Rim + Podium APM/ClubSport V3 Pedals + Brake Performance Kit - PS5 Digital - Saor Alba

  5. #195
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    Thanks a bunch mate, its really the only mode that keeps me coming back to the game again after I started getting back into it a few weeks ago. Wasn't sure if these were common bugs or not because they're seriously annoying and figured if they were common they'd surely be getting priority in getting patched lol.

    I started posting vids for my laps just as something extra whenever I do well, would love to be able to post them in here just to help people out but I think I'm too new to for it to embed properly maybe?
    Last edited by CMG-One1; 19-04-2021 at 22:09.

  6. #196
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    https://youtu.be/iK8vQUH4JWo

    My best time from today that made it to the leaderboard, currently uploading the lap that bugged out. Will probably delete and repost when it goes live and I'll point out a timestamp when the faster attempt starts

  7. #197
    GT4 Pilot Sum Dixon-Ear's Avatar
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    To properly embed a YouTube video you need to remove the 's' from the 'https' in the link and use the 'Insert Video' function on the reply box options.

    Rivals is great, that is why I play every day as well.. I shall look forward to seeing more of your videos bud!
    Savoury69 - Fanatec CSLE-PS4/ClubSport F1 2018 LE Rim + Podium APM/ClubSport V3 Pedals + Brake Performance Kit - PS5 Digital - Saor Alba

  8. #198
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    The bugged run which was 0.08 seconds faster starts at 5:47, bit disappointed but was fun to be going around a track that's less common for rivals. Thanks mate! Good to have something to look forward to each day after work.

    Thanks for the help man, got it working after a lot of permission warnings lmao

    The following 4 users likes this Post: Big Herbaceous, BreakerOhio, GTsimms, Sum Dixon-Ear


  9. #199
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    I did a 1:24.773 for a Rank 4 on the PSN.
    Sugoland GP with the 911 GT3RS was fun to drive. The techniques to drive it on the limits feel authentic and intuitive as I push the car into optimal slip angles and make corrections with the steering wheel. I'm not sure why this game is misunderstood by the racing sim community as the physics are spot on for how tires lose and regain grip. Played with a steering wheel the ffb is excellent.

    This car is so agile as it can be balanced on the limits and my type of road car. It reminds me of both my real life track cars (s2000 and ISF) put together if they had a child.

    Here are a couple of failed attempts and then the best attempt begins at 6:50

    Last edited by BreakerOhio; 20-04-2021 at 14:24.
    The following 2 users likes this Post: Big Herbaceous, GTsimms


  10. #200
    Moderator GTsimms's Avatar
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    Quote Originally Posted by BreakerOhio View Post
    I did a 1:24.773 for a Rank 4 on the PSN.
    Sugoland GP with the 911 GT3RS was fun to drive. The techniques to drive it on the limits feel authentic and intuitive as I push the car into optimal slip angles and make corrections with the steering wheel. I'm not sure why this game is misunderstood by the racing sim community as the physics are spot on for how tires lose and regain grip. Played with a steering wheel the ffb is excellent.

    This car is so agile as it can be balanced on the limits and my type of road car. It reminds me of both my real life track cars (s2000 and ISF) put together if they had a child.

    Here are a couple of failed attempts and then the best attempt begins at 6:50

    The physics!!! I replied to Dopeo Gaming youtube this morning. If, they come out with a Project CARS 4, it's going to be amazing after this game. The handling is just phenomenal in this game. It's realistic compared to real world driving versus (insert any other sim here).
    PC Win 10 Home 64bit ASUS Prime Z270-A/i7 7700K 4.5 GHz, 32 GB GSKILL Trident White 3200, EVGA SC GTX 1070 (MSI AfterBurner 109/89/124/425) Oculus Rift CV1 (VR Cover for eyewear)
    Monitor LG 29" Ultrawide 2560x1080
    Steam, Origin, Uplay, and Epic (GTsimms)

    Primary Fanatec: CSW 2.5, V3 Pedals w/performance kit, R300 w/CSL hub, R330 w/Xbox hub & APMs and Formula V2 w/APMs, Handbrake v.1.5, and button caps
    Secondary Wheels: T300 w/T3PA Pro (Sparco Rally and F1), T150, CSR, & GT3 RS V2 w/CSR pedals

    Other wheels used in the past Logitech G25, DFGT, MOMO, and Driving Force (GT3 A-Spec).
    The following user likes this Post: BreakerOhio


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